1. #31
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    yeah i thought about that too but then i wont be able to refine it symmetricaly first.

  2. #32
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    A fresh approach - lovely design
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  3. #33
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    wow thanks boozy floozy nice to hear that from u

  4. #34
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    i think ill change the sphere model and refine it around the shoulders and the hand. its getting pretty late 2:36 am but ill maybe post some results later on

  5. #35
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    4 am.
    i think im getting where i wanted it to go. have done some z sphere corrections. here you go good night or good morning! depending on where u live
    ZBrush Document.jpg
    ZBrush Document2.jpg
    ZBrush Document23.jpg
    Last edited by Disco Stu; 10-07-07 at 07:04 PM.

  6. #36

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    That Mayan bedmonster is looking really cool! Especially the head renders.
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  7. #37
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    heres my post for today i reworked the chest c&c welcome
    ZBrush Document2.jpg

  8. #38
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    Wow!
    That's some pretty intricate work there. I really like the style. Cool concept! Keep up the great work!

  9. #39
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    thanks a lot morbius. i think ill start working on the enviorment of the room now. bed table etc etc.
    can u tell me what inricate means? sry im not native speaker

  10. #40
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    looks really cool! what kind of material is this?
    is this Zbrush rendered?
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  11. #41
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    thx train. its a bone material i made following an matcap tutorial its a standard render with 1 light and fog turned on also a little tweaked shadows but pretty much default setup.
    @morbius i looked up intricate in the dictionary and i guess its a word that could explain it

  12. #42
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    Quote Originally Posted by Disco Stu
    can u tell me what inricate means? sry im not native speaker
    It means 'detailed' or 'complex'.

    German translation: schwierig? Is that correct?

  13. #43
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    yeah nice translation thanks

  14. #44
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    Default beautiful material and design!

    Hi!,

    I just wanted to add my compliments on an absolutely stunning material for the "bone" surfaces. It really interacts well with the shapes and design of the creature (especially the closeups of the head and ribs). Please keep working on this, I really want to see where it goes!
    Also, if you are willing, would you be able to post the bone material you made so we can get a look at how it works? It seems to have some sort of transluscence to it that is really beautiful. Either way, thanks for sharing this project!,

    Johannes

  15. #45
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    thanks for ur kind words. heres the material i use. u should also look for matcap tutorials its an awesome feature in zb.
    Attached Files Attached Files

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