1. #31
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    Amazing sculpting Seb.
    Your attention to detail (and your patience for it ) is inspirational.

    Looking forward to seeing the end result.

  2. #32
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    The suit is amazing I love the wrinkles and details on it, what lvl of division are you working on right now? this is just amazing

    Baron

  3. #33
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    the fabric looks great

    little question...
    why do you use still the projection master?

  4. #34
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    Bravo Sebcesoir,

    How did you add the fold on the belly without destroying the details underneath?
    Did you have done the fine details on a layer?

    Waiting for the next steps

  5. #35
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    Hey,

    Loving this. Only ever saw the Americanised version, Battle of the Planets.

    Presumably this is the female of the bunch? And yeah, seconded about a quick tutorial on the ribbed parts of the clothing - just saying Projection Master isn't enough!

    /W

  6. #36
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    Here's for the hands. I've also added some fabric on a layer to be able to adjust the intensity.

    gloves.jpg
    Sébastien Legrain A.K.A Sebcesoir

    http://sebleg.free.fr


    Yeahh!!! Thx pixologic, it's damn cool to have Zbrush caps!

  7. #37
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    nice! amazing detail as always

  8. #38
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    you never answer me when i have a question...

  9. #39
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    LOl sorry cral

    The reasons why I keep on using prjection master are various: first, there's few features I like that are only availble in PM (lines, double side projection), it's faster than direct 3 (I have a slow computer here), and I used it since 2.0, so it's my personal way of working...
    Sébastien Legrain A.K.A Sebcesoir

    http://sebleg.free.fr


    Yeahh!!! Thx pixologic, it's damn cool to have Zbrush caps!

  10. #40
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    Lookin good Seb, makes me want to play with cloth modeling a little. But all my ideas are usually clothless creatures lol

    Good idea keeping the cloth grain on its own layer for easy tweaking! Are you doing all this sculpt here at work i wonder?

    Gatchaman, that sounds familiar. Is it that bird-outfit team thing? I remember colouring the comic of them vs Thundercats a coupe years back, i think the boss was calling them Gatchaman...
    Art-Machine - www.Art-Machine.com
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  11. #41
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    So we have to ask you to read our question to get an answer
    Great here we go, can you try to answer my previous question?
    I don't think you have to go deeply on your workflow, one word or two would be enough

    Thx

    The glove and the fabrics are really great.

  12. #42
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    Cool Update Sebcesoir!
    This thread is becoming a very beautiful example of delicate tailor's stuff...
    Bravo!


  13. #43
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    HOLY CRAP!! How are you getting that detail!!!? The cloth looks fantastic.
    Well done!

  14. #44
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    Awesome job so far Sebcesoir! Your work is always impressive and this is no different! From all the other zbrush artists you really stand out for me because you can not only sculpt characters but your hard surface and cloth sculpts are fantastic! I can't wait to see your finished version of a Gatchaman girl!
    Joel Mongeon
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  15. #45
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    I'm not sure I guet you question Prayingmantis...

    I didn't had any detail loss when I added some details...
    Maybe because I work directly on high res?
    If you have, maybe try the layer brush or the displacement brush, they'r supposed to maintain all the details if you had problems...
    Sébastien Legrain A.K.A Sebcesoir

    http://sebleg.free.fr


    Yeahh!!! Thx pixologic, it's damn cool to have Zbrush caps!

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