1. #121

  2. #122
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    Great work on Scarecrow! And thank you very much for sharing the brush and the tut. I´ve already downloaded the brush. And I´ll definitely try it.

  3. #123
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    Smile

    great work!
    SquidWatch
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    SquidWatch

  4. #124

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    Sorry for my absence. Here's just something I decided to abandon. She's a certain classic video game character... All I'll say is that her fate is like the fate of this model.

    n_ps1.jpg

    I started from a base mesh I made long ago so it wasn't much work anyhow... (other than the hair... which always seems a bother). I have to say that the SnakeHook brush rules for hair like this though (it's modeled from a polysphere).

    ---------------------

    spaceboy412: Thanks! I originally planned on stitches for the eyes but they fell by the wayside. I started wondering how he'd see too... so maybe he's peeking through the holes.

    nellement: Thank you!

    Ma_Zhao: You're welcome!

    Captain Sensible: Thank you!

    loki_22: Thanks! It's fun interpreting the Batman characters.

    maxinkuk: Thanks, maxinkuk!

    - FoOD -: Thanks a lot, - FoOD -!

    Etcher: Thank you!

    Moni-Poroni: Thanks, Moni!

    SquidWatch: Thank you!
    Threads: * - * -* - * - * - * - * - * - * - * - * - * / Tuts: * - * - * - *

  5. #125
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    Hey Marsys, nice thread, only just stumbled on it.

    Your elf looks really clean. But the rib cage and shoulders look disproportionate to the hips.

    Great stuff look forward to seeing more.

  6. #126

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    gregoconn: Thanks! Yeah, I definitely coulda tweaked more. I also neglected to make her outfit 'lift' her cleavage.
    Threads: * - * -* - * - * - * - * - * - * - * - * - * / Tuts: * - * - * - *

  7. #127
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    It's Nei from Phantasy Star II!
    Nice model.

    Ah, the memories. I hated that game.

  8. #128
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    Welcome back. Not familiar with the character but she looks cool
    Chris Curtis

    ~ Looking for work ~

    2011 Modeling Reel
    Website

    Sketchbook

  9. #129
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    another beautiful girl.
    the only way this could be better is if it were in 16-bit, lol.

  10. #130

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    spaceboy412's comment gave me an idea, so here's the 16-bit version:

    nei_16bit.jpg

    Unified skinning can be fun...

    ---------------------

    DuncanB: Yep, that's her. I have fond memories though. Thanks!

    Captain Sensible: Thank you!

    spaceboy412: Hehe, thanks! I decided to oblige.
    Threads: * - * -* - * - * - * - * - * - * - * - * - * / Tuts: * - * - * - *

  11. #131
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    Beautiful...I like the block resolution as well

  12. #132
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    agreed, great idea on the 16-bit version.

  13. #133
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    haha, glad i suggested it, all in good fun. this is the first practical use of the lowest unified skin setting i've seen.

  14. #134
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    lol thats awesome! makes me wanna get out the nes and play zelda.

  15. #135
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    The 16 bit version actually looks really neat. Nice one.

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