Does anyone happen to know some Z-scripting-literature that goes deeper into the data-managing structure of ZB?; so I can understand why some ideas have a zscript-future and others not.
For instance:
- how can I find in zscript whether a LMB-pointed polygon is masked or not
- how are the active tool’s polygons defined in zscript; are they numbered, can this numbering be placed in a zscript-variable?
- is it possible to look into some existing plugin’s whose function I already know so I can understand the code better? If I open a plugin right now I only see gibberish; pity.
The tutorials on zscripting in the Wiki are not that deep-going as I should like them to be.