Just having fun with ZB3 and figuring out the transpose tool. The "armature" started in Maya as a very rudimentary stick figure in a "Da Vinci pose" and then went from there. The final render was in ZB. I'm still trying to figure out how light positioning works in ZB, but hopefully it's not too bad at the moment. Any thoughts welcome.
P.S. Sorry if this post doesn't load up the image. I think I understand how we post but ... Here's hoping