Hi all. I just dived into the Zbrush world for the first time yesterday and all I can say is that I'm impressed beyond belief. And I'm not talking about what one can do in Zbrush as I've seen what it can do before, but by how easy it is to get started and get almost decent results compared to other packages. Anyway, I come from an industrial design background so this "organic" modeling is kinda new to me but I know that I'm hooked.
This is a quick rendering (3d max/VRAY) of the first "thing" I did (don't ask about the feet ) and so far the only thing that bugs me is that I don't seem to be able to get a qood quality displacement map but I'm still working on it.
And from Zbrush