1. #1
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    Default woman bust -traditional portrait style

    The starting mesh was bald with a simple base and I was able to pull the hair and fabric out of it to about 2 million polygons before my system gagged.

    Just a quickie different sort of thing from the mutant freaks and demons I am usually doing.

    bustcgcollage1.jpg

  2. #2
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    Lovely work!

  3. #3
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    Nice, but I think that the face looks more a man face than a female face.
    But good start.

  4. #4
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    Here's the base mesh.

    I could have put a less harsh material on it to give it a more softer appearance, but I think this shows the surface contours better than the red wax material.

    I wanted a modern European look and traditional sculpture portraits tend to have women with very rounded faces and small chins and I hate that look.

    The lack of eye highlighting can make a statue seem androgynous. But putting pupils in can make it look eerie too.

    With the wireframe you can see how the face takes on a more feminine appearance just from the added darkness around the eyes.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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  5. #5
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    Yes indeed, it's much better so.

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