Originally Posted by
Kircho
matte3d this is very impressive,
It stands in my eyes as an out-standing example of detailed/realistic wrinkle modelling. On the neck around the empty eye socket and indeed the whole face. And it brings me to think again how important this element of modelling is to the realism of the work - and also how much I am lacking in this area.
Can you recommend any authors/books/material on the subject of the theory of modelling wrinkles? and maybe even something that covers the theory of believable detailing in sculpting?
Thanks for sharing your work,
Kircho