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So, any thoughts on the texture at all?
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Really neat work. I'm amazed by the armor you made, it's awesome!
Kaktusen~
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While I'm in the process of texturing the teeth and eyes, I figured I'd post up a screen grab or two of the detail pass. Like I said, I didn't use HD geometry, so in some areas, the details aren't as crisp as others. Still, I think it shows up pretty well in the key places (chest/stomach, head).
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Looked through the whole of this thread from start to finish - really great work Teyon all of it!
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Really nice fell beast and I like the Cap as well.
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Thanks gang!
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Thanks. I modeled the wings in Silo, along with the rest of the beasts. ZBrush was used to further enhance them of course (texture, displacment, etc.).
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Great!
How did you get such hard edges and detail onto the armor?
Regards
Hilmar
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Thanks! The armor was modeled in Silo with slight edges and then I used the Pinch brush in ZBrush to sharpen them up just a tiny bit. The details were added with alpha masks I made by combining various fonts into an image. The clouds were done in Photoshop by hand and added in later as an afterthought.
Here's something I'm still working on. It's a concept piece for a comic book that I'm helping to create:
Last edited by Teyon; 10-05-07 at 01:09 PM.
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The sculpt isn't quite finished yet but I thought I'd post it:
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UPDATE.
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