ZBrushCentral

What do you think about something Like ZAppMax ext. ?

How would you like:
a ZAppMax Plugin Under the Tools menu for 3DSMax that exports the selected model with it’s texture to ZBrush3.
Ready for painting.

All you do is:
1) Select Model,
2) Hit ZAppMax in 3DSMax,
3) Paint in ZBrush,
4) and Hit ZAppMax in ZBrush.

Texture Saved/Updated.

Yes the UV’s would need to be setup before you do this…

Would be Gr8 for game model texture generation ext.

So what do you think… :qu:

I think it sounds fantastic… are you going to build it?

I know what is needed to be done.

But… How to do it is beyond my current abalaties.

I’m a meer 3D Modeler & Texture artists.

Programing is beyond me.

If you gise know some Maxscripting, and ZBrush Scripting, I can Give all the steps that are required. For this to happen.

I’m Up to Listing the required Steps.

But 3 years back at varsity just to learn Programming is a not nice opsion.:ex:
I had 3 years Electronics:cry: & 3 Years Graphix Studies;) … for now I love My Job.:slight_smile:

To Tell you the truth I was hoping on getting many People agreeing this would be a good thing, and then convince pixologic to adopt the thinking.:idea: