1. #1
    Member Follow User Gallery
    Join Date
    Dec 2006
    Location
    Wellington, NZ
    Age
    40
    Posts
    69

    Default Some characters, zbrush 3 sculpt

    Hi everyone, these are my last models detailed in zbrush, comments and critiques are welcome.

    soldato02rn0.jpg
    veneremilost7.jpg
    monsterfishju1.jpg


    All these models are work in progress.

  2. #2
    KOSOVA
    Guest User Gallery

    Default Great Work

    I am surprised nobody replied yet to this thread but then again since the realese of Zbrush 3 so many are posting so people miss some threads like yours that contain beautiful work. I like them all but expecially the fish.
    And the human portret is great too. A lot of character I see.
    Keep up the good work.

    Respect
    Fatmiri,

  3. #3
    Member Follow User Gallery
    Join Date
    Jun 2005
    Location
    Southern California
    Age
    37
    Posts
    52

    Thumbs up

    Yeah, that fish is wicked! Was it a pure ZB sculpt? What was the work flow on that?

  4. #4
    Senior Member Follow User Gallery
    Join Date
    Sep 2005
    Location
    Indianapolis
    Age
    34
    Posts
    461

    Default

    I think the soldier guy is fantastic... alot of character and detail in that face without going overboard into mutant territory like we often see around here

  5. #5
    Senior Member Follow User Gallery
    Join Date
    Mar 2005
    Posts
    207

    Default

    Yep. Threads are flying by so fast a lot of good stuff is going unnoticed. This is nice. I, too, especially like the fish.

  6. #6
    Senior Member Follow User Gallery
    Join Date
    Sep 2001
    Location
    Austin, Texas
    Posts
    1,351

    Default

    different models, common theme: all the models are scarred/disfigured in some way.


    very good sculpting
    Jay

    "Talent and all that for the most part is nothing but hogwash. Any schoolboy with a little aptitude might very well draw better than I perhaps; but what he most often lacks is the tough yearning for realization, the teeth-grinding obstinacy and saying: even though I know I'm not capable of it, I'm still going to do it." -- M.C. Escher, in a letter to his son Arthur, 12 February 1955

    http://www.ejectejecteject.com/

  7. #7
    Senior Member Follow User Gallery
    Join Date
    Jan 2004
    Location
    UK
    Posts
    1,859

    Default

    Really good work man. Bravo.

  8. #8
    New Member Follow User Gallery
    Join Date
    Apr 2006
    Posts
    19

    Default

    I thin kyou may have gone a bit too crazy with the detailing on the head. I generally never take models past 500k unless absolutely necessary. Facial stubble doens't really work as part of a scupt AFAIK.
    For the lady, the top and bottom halves don't really match up where the cloth starts, if you look at the side view, the left leg is coming out at a really weird angle, and generally she is not in a balanced pose.
    THE fish is scary though, wouldn't want to find that in my sandwich.

  9. #9
    Senior Member Follow User Gallery
    Join Date
    Apr 2005
    Location
    NA
    Posts
    138

    Default


    hi
    nice work are there going to be any textures or posing done to these or are you done with them.

    -Eric
    The attempt is more important than the outcome. E.Askue

  10. #10
    Senior Member Follow User Gallery
    Join Date
    Apr 2004
    Location
    Athens, Greece
    Posts
    564

    Default

    Excellent pieces !
    My updated portfolio
    My sketchbook
    My 3d prints
    Available for full time / freelance job



  11. #11
    Senior Member Follow User Gallery
    Join Date
    Feb 2006
    Location
    ZBrush-World & 3D World
    Posts
    476

    Default

    Xcellent models, like the fish

  12. #12
    Senior Member Follow User Gallery
    Join Date
    May 2004
    Location
    Germany/Netherland
    Age
    43
    Posts
    249

    Default

    Critique?
    NO! NOT A SINGLE ONE
    Great work!

  13. #13
    Member Follow User Gallery
    Join Date
    Dec 2006
    Location
    Wellington, NZ
    Age
    40
    Posts
    69

    Default

    Wow, thanks to everyone for your compliments!!

    Maxsunset--> all the base models, are made in maya and detailed in zbrush

    oDDity--> The guy's face is my first model with zbrush3 and the large polycount (5.5/6 millions poly) is for testing the new optimizations of zb3 on my notebook. For the lady, you are right, i must fix some things.

    Thanks on more time to everyone!!

    byezzz
    matto

  14. #14

    Default wow

    impressive work

  15. #15
    Senior Member Follow User Gallery
    Join Date
    May 2007
    Location
    Bratislava
    Age
    42
    Posts
    269

    Default

    hi matte3d, great works there from you, and I have one question. that soldier, face is one subtool and "textile" is the other, is there any way to make two subtools one mesh again?

    thx

Page 1 of 2 12 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •