1. #46
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    The tutorial is updated with a closer description of FK and Marcus' IK-technique.

    Again a big thank to Marcus.
    Great job.
    Rasta's -Tutorials can be found hereD

    Link-thread to all tutorials:
    http://www.zbrushcentral.com/showthread.php?p=673344

  2. #47
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    Default Works like a charm..

    Rastaman & Marcus_Civis- That worked very well with the topology rig method then posing and exporting/importing the obj. with the new pose. Liked making the new poses on different layers was neat. Wonder if you could make a gif with those.. if so I may have to try that out. Think most folks will really like it once they try it out. Great work guys...

  3. #48
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    Quote Originally Posted by AngelJ
    Wonder if you could make a gif with those.. if so I may have to try that out. Think most folks will really like it once they try it out. Great work guys...
    Glad you got it working AngelJ,

    This post may interest you

    http://www.zbrushcentral.com/zbc/sho...0&postcount=12

    Cheers,

  4. #49
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    Awesome job Rastaman... very helpful tutorials.
    Why don't you put this up on the wiki? It would be nice to have all the info condensed there and not have to browse through different files/sites to look everything up.

    grüße aus Frankfurt
    Kerim

  5. #50
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    Thanx, Gothax.

    Concerning the Wiki, I'm not sure if I have permission to do so ?
    I thought so far the wiki is hosted by Pixologic for official statements.
    Rasta's -Tutorials can be found hereD

    Link-thread to all tutorials:
    http://www.zbrushcentral.com/showthread.php?p=673344

  6. #51
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    Quote Originally Posted by Rastaman
    Concerning the Wiki, I'm not sure if I have permission to do so ?
    I thought so far the wiki is hosted by Pixologic for official statements.
    Anyone can edit the Wiki; all you need to do is create an account. There's a version of the Topology & Reflow Lab thread here:


    http://www.zbrush.info/wiki/index.ph...and_Reflow_Lab

  7. #52
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    Ah, ok, I see.

    Thanks Marcus.

    I will check for this tomorrow.
    Rasta's -Tutorials can be found hereD

    Link-thread to all tutorials:
    http://www.zbrushcentral.com/showthread.php?p=673344

  8. #53
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    I just created an account in the wiki, but I am unsure if it has sense to just create there another site.

    So far I see, users can then only find it via the 'New Pages'-Topic, what makes not much sense in my mind.
    And adding the PDF-tutorials into the tutorial-section of the main-page is not allowed for normal users, right as I suggested.

    So until no 'official' decides that the PDF's are worth a place on the main-site, I think most users can better find them here in the tutorial-section which has a good overview-site in the hierarchy-structure.
    Rasta's -Tutorials can be found hereD

    Link-thread to all tutorials:
    http://www.zbrushcentral.com/showthread.php?p=673344

  9. #54
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    Default Thanks again

    Marcus_Civis- Thanks for that link, will be checking it out in more depth! At first glance it looks pretty sweet!

  10. #55
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    Because I cannot add this new tutorial to my first post here (no more edit-feature), I started a new Thread with this:

    I just released a new tutorial about merging objects using topology.

    You find it here:

    http://www.zbrushcentral.com/zbc/showthread.php?t=47410

    Final.jpg
    Rasta's -Tutorials can be found hereD

    Link-thread to all tutorials:
    http://www.zbrushcentral.com/showthread.php?p=673344

  11. #56
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    Rastaman

    I Love You !
    Zillllllllllllllllllllllllllion Thanks for your efforts

  12. #57
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    A further tip for working with topo-rigs:
    • For better seeing your rigg within your model, it's much easier to work with a transparent material assigned to your model. A suitable transparent material for this is for example included in Marcus_Civis' Plugin 'Reference Image' and is called 'ModelTransMat.zmt'.
    Maybe Marcus could be so kind to add a link for his material.
    Rasta's -Tutorials can be found hereD

    Link-thread to all tutorials:
    http://www.zbrushcentral.com/showthread.php?p=673344

  13. #58
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    maan thats insane!,
    like chuck norris thinks of a new tool in zbrush and zbrush will have it in no time.

    r u chuck norris? ^^


    thx for those tuts!

  14. #59
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    Default Rigging Transpose???

    Great tutor! Can anyone tell me what is rigging and what is transpose in zb3? Zb3 has some great fratures and i'm looking forward to get my hand dirty.

  15. #60
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    If you read my tutorial about topo-rigging and read as well the wiki about transpose, the differences and advantages / disadvantages of both will be clear.

    Transpose is a general manipulation tool in ZB3 for move, rotate and scale , where rigging is, well, mostly the same as it is in other apps.

    So it depends on what you want to do before deciding what method is best for your needs.
    Rasta's -Tutorials can be found hereD

    Link-thread to all tutorials:
    http://www.zbrushcentral.com/showthread.php?p=673344

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