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Andrew Kinabrew's Z3 stuffs
I thought I would consolidate a bit and just start one thread dedicated to all my Z3 works so I don't have to create a new one for each character. Should save time and trouble.
To start it off, here is a model turnaround I did over the weekend. I wanted to use the flatten and pinch almost exclusively. This was my first retopology test as well. It started off as zshpheres.
So many wonderful new tools.
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Now that is a fine pice of sculpture! It depicts love quite nicely.
A pleasant departure from our normal subjects...
Dickie
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thats great. its always SO refreshing to see zbrush used in non alien/old person/demon/goblin/orc/fat person/dragon, etc etc type of sculpting
...dont get me wrong, ive been just as guilty as everyone else for the same above mentioned type of modeling hahah
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Powerful
That's just great... Such control... Congrats se7 on a standout piece
Last edited by daddymack; 05-22-07 at 06:07 AM.
Reason: late night spellink
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Ooh so you can upload movies! Love how you depicted this, reminds me of a statue my aunt had. How did you slow down the rotations, mine always go fast?
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Wow, that is outstanding! MORE MORE MORE!
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ZBrush is unique to share learning tip,trick and everything
ZScript
Snapshot
TimeLapse
Turntable
Movie......
Thanks for the highlights friend!
Andreseloy
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Se7enthcin,
Excellent .mov and sculpt, You should make a bronze casting of it as I'm sure it would sell nicely.
Thank you for the very informative movie menu settings also.
Escape
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Escape
I was thinking about a bronze casting because I would like to have this in my home as an actual object and you're right, it's contemporary feel might do well on the market. You're welcome.
Here's a revisit on the Berserker model from this thread
http://www.zbrushcentral.com/zbc/showthread.php?t=44934
I thought I would try my hand at poly painting and assign materials per subtool. I'm not totally happy with it but it was a fun first test.
yet another turnaround. This time I tried using the SCRN option under the modifiers to move the Y axis just a tiny bit.
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so I got some time to play a bit more and I was wondering what else I could do with a sphere and the new brushes, so I made a storm trooper head. Entirely of zbrush primitives. The head was done with a single sphere. I'm not super thrilled with it but I think it's a pretty good first attempt. Might have to try it again.
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it looks like a very well done clay model, not quite finished.
very nice work.
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Thank you.
I agree. I think this is pretty much as far as I can go without actually retopologizing the mesh.
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the retop
Last edited by se7enthcin; 05-27-07 at 07:03 PM.
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Nice, you should be able to get some nice clean sharp lines now. This new plugin might help you?
http://zbrushcentral.com/zbc/showthread.php?t=45593&highlight=crease
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