This Tutorial is to show you some of the interesting things you can do with SubTools.
I will demonstrate adding meshes using a brush, spliting them up into SubTools, and putting them back into a single mesh. I will Also demonstrate how you can have multiple SubTools, each with it's own Material and/or it's own Texture colors.
The SubTools feature in Zbrush 3 is something I've wanted for a while. Now that it's here, many have had questions about certain details about it, and I hope to answer some of those questions here.
Download Tutorial Script
PS. For those new to Zbrush, and don't know how to run a Zscript Tutorial, here's how.
Goto the Zscript palette, and press Load, and pick my zscript txt file.
At the bottom of the ZBrush3 UI, is a pair of arrows, letting you know you can drag it up.
Drag it up to expose the script GUI area, and press the Play Button.