Well i did this fella some months ago, but as we are now so near to the release of the spiderman 3 movie i decided to post it here too.
I used 3dsmax for the base mesh, zbrush for sculpting almost everything, and photoshop for texturing, mentalray for rendering it back in 3dsmax.
Hope you guys enjoy it. Also there is a rig test i did that made a complete joke you can see at you tube: http://www.youtube.com/watch?v=P40U07CM2VY
but dont take it seriously i just throwed a mocap there to see if the extreme poses was breaking the skin in any part.
This animation is a test for a more complex scene i am planning to finish as soon as i get some free time. http://www.animation.art.br/animation/venom.htm