thanks stage_Gr those things happen..
Can you show us how did those rocks?
such a nice place
good lighting as well
nice. You should be doing work on the next Myst game.
thanks all glad u like it.
crossbones: i took a tilable texture of rocks i made photoshop and applied the image on a plane in zbrush then i subd that plane and sculpted the details and cracks. I find it better to sculpt a displacement map cause you have a better "visual" of the result. I did the same for other textures maps as well.
Hope this helps.
Stage_GR i guess asteras could be odd...
Beautiful work Mr micro!
Looks great Mr micro26, I noticed the scale of the steps, lamps, and barrels are out of scale with the house. Just wondering if I'm missing some obvious reason for this(It wasn't like this in the game was it?). Still giving you 5stars.
Edit: Nevermind, I wasn't really paying attention to the title.
Last edited by JohnnyBoy; 04-25-07 at 06:43 PM.
JohnnyBoy: i guess it was my way of protesting against all the years i worked as a structural draftsman/designer. hahaha
happy u liked it.
Great mood, vast amounts of details..love your work man. I can clearly imagine your Lab sitting on top of this rock... the owner of the Lab uses this odd house as a run away place, whenever the Lab gets a fire cause of weird experiments hehe, I just imply you should do some sort of work like this with you Lab man
its nice to be amogst creative people..Cant wait to see your demoreel man and i bet it will very good .I dont have much time lately but maybe someday i ll work on that.