Kraken,
The skin shader looks pretty good as well as the SSS. Have you already applied the UV maps yet? On the hair especially on the "Barbarian" you might try using Sasquatch lite, by using hair "zones" with distribution weight maps. I too have seen outstanding Poly hair that moves naturally and looks natural. I've never personally tried it but I remember a tutorial going over both Poly hair creation and movement. If I remember rightly they used a weight map on it to stiffen it at the roots and then used "cloth" to Motion design. I know that many on this board sneer at Poser, but there has been a lot of work done with poly hair on the various forums and I know there are many tutorials on the subject, although most have to do with Anime hair. I'll look around and see if I can locate the LW poly hair tutorial that I remember.


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I'd recomend an HDR with a little back lighting as a possible first approach to bring the hair to life. Your Leather looks Great! Won't it be fun to be able to grab material with ZB3! 