the eye looks cool.
a fun thing to try is, import a copy of the rendered image into ZB and try different materials. The 2.5D tools have alot to offer.
Thank you Sadicus for your reply. I gave your suggestions a try, as well as remodelled certain portions of him. I am now officially calling him the creature at the hills. Here's a low rez of his latest image (original is around 3000 by 2250), tommorow I'll try to populate him with my little z-sphere creatures and a little house. Any crits are more than welcome, and will certainly be very helpful at this point.
I like that last render. If you use a smoother looking rock material, it'd look like a gargoyle. Like the type you could see on the side of a cathedral.
The Material does have a "dirt" quality to it. Nice progress.
Thanks for the comments guys, here's the next render with some more population.
Here are some closer views...
Well, that's it for now, I personally think the z-critters add a lot of life to the piece and leaving them as zphere models really works for it. I guess now I should add the house, hmm...
Well, I'll try to do it today, on to the modelling!
Thanks Marsyas, I'm very glad you like it!
Here's a little update, just finished modelling and texturing a little "Zhouse".
Here's the model with fastshader:
Here it is textured:
I might just finish it all tonight, but then again I might just sleep, lol. Hope you all like how it's going so far,
Here it is, all done now with new and improved smoke... Hope you all like it!
[ATn=50564]The Monster at the Hills 1024.jpg[/ATn]
At the moment, I'm about to start work on the next one of the series, so stay tuned...
Great idea, that last image will ook cool on it.