Hello all, I am new to this forum. I saw a lot of impressive work here so far!
This is a sculpt of Ian McDiarmid.
I thought he had interesting facial features and I tried to capture one of his moments from the 3rd episode.
Base mesh with cleaned topology made in 3ds Max, then sculpted in ZBrush. Rendered with Displacement map in Mental Ray.
Any comments/critiques would be very much appreciated. I am starting a new piece now and would benefit from any advice.
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This is great sculpting! Hope you plan on texturing and shading this.
