ZBrushCentral

Mountain City

Hi ZBrushers

I have a new Illustration. It`s a spacy Town in the Mountains.

Hope you like it a little.

Greets to all

Roland Kaiser

[attach=46387]mountaincity web.jpg[/attach]

Attachments

mountaincity web.jpg

… in the future :cool:

Nice work! Love all the detail. The semi-transparent effect of the glass/perspex works really well. The spaceships in the air are just kinda hanging there, though. Maybe a touch of exhaust or hint of heat is needed to give them a ‘purpose’ and direction? Cool. :+1:

Hi Moochie

thanks for your comments.

so i put a little bit of heat around the exhaust of the Spaceship.
Hope it looks better now.

Greets
Roland Kaiser

mountaincity web2.jpg

Hi Roland, I really like this, nicely done, is the background 3d with fog or an image on a plane? 50.

very cool use of Zbrush:+1: Especially like the arrangement of the elements and forms. Theres nothing to moan about that.
On the other side: I think a bit of color/contrast tweaking could help, or maybe just a blue sky would give a bit more contrast to the warm colors that dominate the image. But then, thats just my taste. Its nice as is :wink:

Yup … that’s the ticket! :+1:

This is really nice! I think it needs some punch though and maybe some cooler colors to bring some added depth. But great job none the less!

Hello Zbrushers

thanks for all nice comments.
To 50’sKID; it’s everything in 3d, just the Sky is a paintet plane .
You can see at these pictures

Oli alles bi dier? Grüessli

Greets

Roland Kaiser
landscape18 GRAY2.jpg

Attachments

landscape18 GRAY.jpg

I like to show some of my tools from this Illustration, where you can see more details.

Next time i show some buildings

Greets

Roland Kaiser

ship2 bottom view.jpg

Attachments

ship2 side view.jpg

Interesting ships you have there, too. We don’t see enough of this kind of work. 50.

yea, some cewl designs man.

it’s me again

here are some more Tools where i used for my “Mountain City”

ship and shuttle.jpg
a platform for Buildings and Spaceships

The Tree i made with Zsphere and than unified Skin
The Ship’s, Shuttels, Plateform and Stairs i made with extrude or inflate of unhiden Polygroubs. (the same tecnique Meats Meier is using )

Okay, comments always welcome

Happy Zbrushing

Roland Kaiser

Attachments

tree and stairs.jpg

podium.jpg

i got more Details of my Work “Mountain City” to show.
At this time you can see the Buildings i made for this Illustration.

tower low to high.jpg
more Buildings

All objects i made with the same tecnique

Greets to all Zbrushers and happy Zbrushing

Roland Kaiser

Attachments

tower bottom low poly 1.jpg

tower bottom high poly 1.jpg

tower comp.jpg

buildings.jpg

…of your landcape city, you must input more shadows?

Fantastic designs, boring render. I agree with Frenchy, where’s the shadows? I think Shadows, some perspective, and some atmostphere could really make this piece stand out! You may need to play with the composition too. It’s really easy to tell you copy-pasted the objects a bunch of times.

Those spaceships and buildings are really cool zbrush created structures.
Thanks for posting the images of them to show what you and zbrush can do.

I will answer your key to a good render look up this in google
“Richard Rosenman Depth”

Your work is great very very detailed stuff.

The problem is people can’t adsorb that much detail so we as artists have to dumb it up a little using depth.

I love this technique though very outside the box.

The models are great really. Especially like the plattform dingsda;) .

dear Zbrush Friends

many thanks for all helpfull comments of you.

So i changed the light position and the value a little bit. hope looks better now.
Still working on that piece.

I know you can see that i used some tools more times. But i wont to have the same plateform for every building.

anyway, again many thanks for your feedback.

Greets to all writers, specialy to Oli

Roland Kaiser

mountaincity orange.jpg