1. #46
    Senior Member Follow User Gallery
    Join Date
    Sep 2006
    Location
    Boulder, CO
    Posts
    708

    Default

    Hey, I think this I great image I like all of the versions, there all slightly different and have there strong and weak points. Great wo rk

  2. #47
    Senior Member Follow User Gallery
    Join Date
    Sep 2005
    Location
    Devon UK
    Age
    48
    Posts
    381

    Default

    Ok this is my third attempt to post here, don't know why my posts havn't gone through. COuld be down to me being a bit merry with festive wine and hitting the wrong button. Who Knows.

    I really like this image, the detail and work thats gone into it, my only crits are whats already been posted and thats down to depth and contrast. someone commented that it needs a better render than ZB can produce. I'm inclined to aggree. As I have come accross the same problem, of trying to get a good depth and contrast output with my own images.

    So all I can say is well done so far, keep playing with lights, fog and DOF and maybe someone can pull a blinder and produce a Script that will render better.

    Also have you played with Antialising, in the render section I've only just discovered that this can improve render and DOF greatly when used in the right context. I find ZB is all learning and discovering jsut keep pushing it's abilities.

    Keep up the good work, and Happy new year.

  3. #48
    Senior Member Follow User Gallery
    Join Date
    Sep 2006
    Location
    Boulder, CO
    Posts
    708

    Default needs a better render than ZB can produce

    That is a good point, though you can achieve pretty good results by rendering the image a few times with different lights , maybe different amounts of fog and different materials, and then compositing them together in Photoshop and keeping the bits you want from each render. Like in this thread
    http://www.zbrushcentral.com/zbc/sho...d.php?t=023124
    Meats composted in the depth in Photoshop, you could try the same thing + composite together different light setups to get more contrast. May sound like a lot of work but think its really fun.






  4. #49
    Senior Member Follow User Gallery
    Join Date
    Feb 2004
    Location
    USA on Planet Earth somewhere in the Universe
    Posts
    1,438

    Default

    Along the lines of Harmonic's post about rendering -
    http://www.zbrushcentral.com/zbc/showthread.php?t=39133
    I think you might have to have After Effects to used the zplugin? Or it's a plugin that is based on After Effects. And I don't know if it;s a free plugin or not. Anyway it's made by Taron.

  5. #50
    New Member Follow User Gallery
    Join Date
    Jan 2007
    Posts
    13

    Default

    COOL!!! How did u make that?

  6. #51
    Senior Member Follow User Gallery
    Join Date
    Apr 2006
    Location
    Luzern_Switzerland
    Age
    52
    Posts
    398

    Default Mountain City - Thanks for Help

    Hi Guys,
    many Thanks for all of your post.

    Thanks to the Helpfull comments of - pixelsoul, Harmonic and panstar.

    Spacial thanks to - SpaceMan and cannedmushrooms.

    You Guys are all great.

    Wish everybody a great ZYear 2007

    Roland

  7. #52
    Senior Member Follow User Gallery
    Join Date
    Apr 2006
    Location
    Luzern_Switzerland
    Age
    52
    Posts
    398

    Default Mountain City- New Extendend Version

    Hi Folks,
    I worked once again on my latest Illustration.
    I changed some Material and Light settings and i'm also add three new Buildings and Peoples to make more Depth. On the background and the front Buildings i add some blur. Maybe to much blur on the Background?
    And many other changes.

    So Peoples, what you are sinking about this Version?

    Waiting for answers.

    Thanks and Greets

    Roland

    mountain city extendend version web.jpg

  8. #53
    Senior Member Follow User Gallery
    Join Date
    Mar 2005
    Location
    Manhattan, New Yotk
    Posts
    4,494

    Default

    Now that is great!!! Maybe a tick less blur in the mid section. Or simply a tick more contrast. But I am not sure about that. It has that nice look and feel now from that animated puppet series.... Dang what was the name, the rescue team with the rockets....
    Lemo

  9. #54

    Default

    Wow, great! I need a tuto!
    the new generation

    I'm just an art student.

  10. #55

    Default

    Looks great Roland makes your eyes really work as you look at it
    I always notice the more you make a viewers eye muscles relax or focus in a composition the more the piece becomes intresting to look at. The building in the left foreground was what it really needed. Exactly what I was thinking. It would be sorta fun to include a waldo (wheres waldo) very small as one of your people walking around of course not red and white so the wheres waldo police dont get you. A new composition making a robot with your technique would be very cool.

  11. #56
    Senior Member Follow User Gallery
    Join Date
    Jan 2007
    Location
    Providence RI
    Age
    38
    Posts
    106

    Default

    i like it but, i really think the people are way too big, specially the one on the bottom left. gj though.

  12. #57
    Member Follow User Gallery
    Join Date
    Feb 2005
    Age
    38
    Posts
    73

    Default great great great

    jeez man reallygood work love ***305;t all the way

  13. #58
    Senior Member Follow User Gallery
    Join Date
    Apr 2006
    Location
    Luzern_Switzerland
    Age
    52
    Posts
    398

    Default Mountain City - My New Building

    Hi Guys,

    one more time i d'like to show how i made my Buildings. So there is one of my newest Buildings in different modeling steps.
    I used again the same tecnique and also this tool is one single piece.

    new buildings 4.jpg

    new buildings 5.jpg

    Ok now, many ,many thanks for all of your answers .

    So, thanks lemonnado for your nice comments. Hey Men i don't know which
    puppet series you mean .I'm also not sure, if we know them here in Europe!?

    thanks arlem. If i have more time i will make a short Tuto. Did you checked my modeling tutorial and scripts here?

    thanks cannedmushrooms for the nice comments and once again many thanks for your help, very nice of you!
    But who is "waldo"?
    BTW :talking about robots, i made one bevor.
    check that link:
    http://www.zbrushcentral.com/zbc/sho...34&postcount=5

    thanks aceala and btw ,the peoples have the right size and proportion to the buildings

    and last thanks jazzbird

    Greets to all
    Roland

  14. #59
    Senior Member Follow User Gallery
    Join Date
    Apr 2006
    Location
    Luzern_Switzerland
    Age
    52
    Posts
    398

    Default Mountain City - My New Building No. 2

    And here is another new Building.

    Maybe it helps to see how i made this tools.
    You can also find some scripts which i made, here in this thread.

    new buildings1 .jpg

    new buildings 2.jpg

    new buildings 3.jpg

    Greets and happy ZBrushing

    Roland

  15. #60
    Senior Member Follow User Gallery
    Join Date
    Apr 2006
    Location
    Luzern_Switzerland
    Age
    52
    Posts
    398

    Default Mountain City- Light Effects

    And here is my newest version of my "Mountain City"

    At this time i add some Light Effects.

    So, how you like it now?

    mountain city extendend version light effects web.jpg

    Greets
    Roland

Page 4 of 6 FirstFirst 123456 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •