1. #1
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    Default Flesh Balls

    Hi all !

    After i saw a month ago or so the gallery of Miles Teves
    i was inspire a lot from is creatures .
    one of them caught me very strong...Flesh Balls
    very uniqe creature ! it was in the first like challange for me
    becouze the creature is old and very chubby with lots of details .
    anyway, the creature isn't finish yet.

    p/s
    i have got the permission from Teves to sculpt this model .
    he sad : " this is one of my favorite creature "
    i hope not disappoint him

    feel free to give your comment ...
    and i hope you like it

    fleshballs72dt8.jpg

    fleshballs4backsidepreszv6.jpg

    fleshballs4frontsidefd9.jpg

    fleshballs4zoomfaceleghwv0.jpg

  2. #2
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    Aww man, he looks like a character from the old Space Quest series. Great looking character!!! And so far you're doing a great job of bringing him to the ZBrush world ^_^. Keep it up.

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    Hahahaha! The title is hilarious! Sorry immature of me, but he does have ball cheecks, which are awesome. Excellent modeling except its a bit symmetric detail wise.

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    thanks guys !

    i'll try to break the symmetry somehow

    Womball - this is the meaning of uniqe , ha ?

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    This is looking so great thus far! I'm really excited about this one and I haven't posted in forever. Firstly, I would tone down the muscularture of your sculpt. Although I can tell you really want to keep a sense of anatomical stability, the concept moves more towards a saggy flesh and bones with a lot less attention to how built he is. I think this is what makes the concept really come to life. If he was all built up he would have more authoritative appearance and somewhat menacing (the direction I see your initial sculpt update heading). The concept seems much lower in the food chain yet has a wise characteristic, humble, intelligent, and still somewhat authoritative (who wouldn't respect a guy with balls for cheeks!) In the concept, his forearm muscles are very minimal and thin leading to his boney wrinkled hands. The same is for his calves, the tendons join at the ankles instead of the back of the foot and his bones in his feet to his toes flow more towards the top front toenail than the bottom. In your model it looks more like the bones split at the toes making a top toe and a bottom toe where in the concept the bottom feels more like a squishy padding and the top is the actual toe. His ears right now seem a little stiff with very little fat or cartilage. In the drawing, they look more like there really is a muscle system in the stems of his ears so he could flex and move them around. I think you're doing great on his protrusions and stems around his body. It really sets it off and they look great as starting points. Watch out for the wrinkles and buldges around his side and make sure they flow smooth and make sense. I can't wait to see your progression on this and where you take the texture since it looks totally wide open as to what you could do! Sorry for the lengthy crit, just really wanna see this one make top row.

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    I agree, this is a wonderful concept and sculpt thus far! Looking forward to watching this develop.
    Jason Belec
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    firebert - its all right !
    i realy want to make my model resemble to the original in the concept
    so , your comment in right place and this will help me to achieve better result.
    thanks !

    Jason Belec - thank's for your comment and supporting Firebert

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    very cool and strange character,i agree with advice given so far.my crits are
    that the flab around the torso does not run right round the back but smooths out along the sides somewhere ,the wrinkes around the wrist are to many and
    thay actually are kinda boney, also the"balls" hanging on his back should have
    more of a lump at the end.
    but all in all it looks good
    Does the moon actually possess such, strange powers or is it all just,....lunacy?

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    Was that an artist concept perhaps for Men in Black 2? there was a creature in there called a "BALLCHINNIAN", its hilarious, i love it! Good Job!

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    LIQUIDSNEEK - thanks for the advices

    nevermore1973 - thanks ! it isn't the same artist.
    the one who was created the concept art for the creature in the movie
    Men in black 2 was : Carlos Huante .


    I almost at the end of the sculpting.
    I try to apply all the details i can , from Miles' concept itself .
    Becouze of some memory issue ill add some more into the bumpmap .
    Hope now , its much more close to the concept and accurate.



    fleshballs6frontbackib0.jpg
    fleshballs6siderightlefoc8.jpg
    fleshballs6sideprespectiz7.jpg
    Last edited by Moderator; 12-04-06 at 06:35 AM.

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    Awesome sculpt and concept! My only nitpick/suggestion would be to add a belly button? and a few more predominate fat creases in the lower abdomen. Great work!

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    He only needs a belly button if had an umbellical cord at birth. Otherwise its not necessary.

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    Yeah I know, I think things like nipples (which it has) belly buttons and even genetials can add to a sense of realism or believability in an "alein" creature. Awesome work regardless.

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    thanks guys !

    ill try to add the belly button and also some creases around
    the belly .

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    Why? He doesn't need one. Realism in an alien creature would be to stray from these things. How many aliens have you seen? I haven't seen one, maybe the goverment has. These would classify him as earthbound and a mammal. I'd stay stick to your concept art and original intentions. He might reproduce through spores for all we know! Or perhaps there is just one alien like him in the universe.

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