1. #1
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    Thumbs up Artists in Action - Zack Petroc (with video)

    zbcimage.jpg







    The Artists in Action Series Presents Zack Petroc, Art Director of Unit 11






    Zack Petroc presents his philosophy of character design, and demonstrates the choices that an artist make while refining form and establishing character. Using examples from motion picture work he demonstrates how easy it is to fall into certain ambiguities, then then proceeds to show better choices can be made that truly convey the character's personality.

    Along the way, he shows how ZBrush can be used to quickly and easily make changes to the design while still remaining completely within the digital medium.











    We hope you enjoy this series and look forward to bringing you many more artists and their workflows for ZBrush 2!

    For previous
    Artists in Action movies and other training videos, visit the ZBrush Classroom

    Please post any questions or comments in this thread.

    Thanks!

    The Pixologic Team
    Last edited by ryankingslien; 10-13-06 at 05:05 PM.

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    hello i wish to ask a favor of you wonderful zbrush people . some companies out here mainly the one i am at in orange county has a HORRIBLE internet connection because of this we are not allowed to watch videos online such as you tube etc. i was wondering if you guys could please, please ,pretty please make this video and future ones downloadable for myself and others like me who have been cursed by fate to not be able to connect faster then 56k. you will be rewarded karma points and many blessings in the next life.

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    Right-click and save

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    Great post! Definitely worth while.

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    not if you are useing mozilla. i cant seem to find that nifty option

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    I am using the latest fire fox and all you have to do is right click "save link as”

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    Thanks aurick, and Thanks Zack, Great video! Very insightful<img>

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    Nice to see Zack, it's always more fun to see ideas from beginning to end. I like the solution sketch/character, can't wait for the feature. One of my favorites!
    Jason Belec
    Kiss Your Sister Studios... YEAUCH

    Eternal Zsphere thread : 'Origins' begins... : Liquid Maya

    Jason can be reached at Cowboy Feng's Spacebar and Grill. If you know where it is, you are indeed privileged. It's your round.

    'Obey me! I am ROOT!'

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    What makes for ambiguity in a feature?
    Long dead links removed...

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    Default i can answer that one

    I did pay close attention at the siggraph lecture

    here are some examples of ambiguity










    these are from different movies..but they are so similar its hard to really see the diffrence. from a character creators perspective one seems to inform the other to such an extent that they could all be from the same film. another thing was the limitations of hw/sw and how that dictated the form and design of the past..limitations software hardware based lead to design limitations..emerging and trying to wrestle control back from the descisions of the past; are design based solutions where the artist (or producer) sets the tone not the machines limitations..yaaayyy


    the fact you mentioned this stuff

    was a nice touch
    steve
    Last edited by steventaylor; 10-14-06 at 01:53 PM.

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    nice weekend,

    its always a pleasure to see your sculpts!

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    That was great. thanks.

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    Very Cool, nice to have a higher level discussion.

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    That was great, but I get the feeling there was a lot more to that lecture!

    ~Mike D.
    "Can we have some more, sir?"

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    Ohhh cool. Downloading now with great anticipation : D

    Which Siggraph lecture are you guys discussing?

    S

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