Thank you Jeep... Animating the figure would mean that each part, arms, neck, head, eyes, etc... would all have to be made separately and then pieced together in a 3D rendering progran capable of animation, such as Cinema 4D; which I have so, perhaps some day I will find the time to attempt such a project. For now, I'm still trying to learn the basics of ZBrush.
I keep getting broken seams and when it comes time to paint the model with the Projection Master, the mapping gets totally messed up.... I'm at my witts end regarding this issue, but I know it can be done, so I will keep trying.
If anyone knows how I can fix the seams on this and some of my other models, please take a moment to clue me in... I've tried using the fix seam button but still end up with broken seams... In this case the broken seam is right where her....... ummm, private parts are. How appropriate.
Peace and happy ZBrushing to all.........