ZBrushCentral

Pixologic Release - Hotkey Editor

[[attach=39369]Hotkey_Editor.jpg[/attach]]Hotkey_Editor.jpg

Pixologic is releasing the ZBrush Hotkey Editor.

With the Hotkey Editor you can create your own hotkeys for everything from loading tools to using Projection Master, you can check for conflicting hotkeys, print your hotkeys or restore the system defaults!

Download the ZBrush Hotkey Editor here!

View the documentation here.

Works for both Mac and PC!

Code by Marcus_Civis. :+1: :+1:

Hotkey_Editor_thumb.jpg

Enjoy,

The Pixologic Team

holy crap thank the lord! and pixologic ofcourse!

WOW u ROCK :smiley:

Thank you,
Thank you,
Thank you,
Thank you,
Thank you,
Thank you,

:smiley:
:smiley:

Okay, I officially love you guys now. I’m looking forward to getting home to trying this one out… but I’m wondering, can keys for masks and other controls like them (using Shift-Alt right click, etc) be remapped to something simpler?

HotKeys! Hot Script! - Hot Dang! Way to go Marcus!

Sven

There are some hotkeys that can not be altered. These include navigation keys and CTRL+Shift combinations for hiding and showing parts of a mesh. The Hotkey Editor will tell you which keys these are.

:slight_smile:

Ryan

Cool! Great tool guy’s!
Lemo
:+1: :+1: :+1: :+1: :+1:

marcus - very very awesome editor. however it seems that changing the hotkeys for your drawshift, focal shift, and int shift scripts under ZPlugin, break the scripts and cause them to no longer work. At least for me any how

Nifty tool and gonna be very convenient :slight_smile: :+1: :+1:

Thanks for the comments, I hope you find the Editor useful :slight_smile:

–E--,
Yes, when I wrote those plugins I didn’t allow for changing the hotkeys. :o
I’ve posted an update which will allow you to change the hotkeys to what you want : Draw Size/ Focal Shift/ Z Intensity Sweep update. Note that any new hotkeys you assign will only be available after re-starting ZBrush.

Cheers,

how about instead of zbrush, we call it marcusbrush.

Thank you.

One of the things that I really missed!

Thanks!

There are some hotkeys that can not be altered.

Aww, that’s a shame. I’ll have to hope that gets sorted out in a future version, because altering all of Zbrush’s keys would be very helpful. Still, I sure appreciate being able to edit anything!

now you will see the power of zbrush interface! hotkeys hot damn!\

very nice!
some essentials hotkeys were not usable by default (shift+I for brush intensity for example), I’ve always wished I could edit those.
thanks a lot for this free plugin

Just when I thought the zbrush process couldnt get any faster… Much appreciated!

One of the cool things about the Hotkey Editor is that it allows me to create my own hotkeys that can put several actions into one press of the keyboard. :slight_smile:

For example, Right now if I want to put a model in edit mode I do the following steps:


  1. I drop out of Edit for the current tool
  2. Clear the canvas if anything is on it
  3. Draw it on the canvas
  4. Go into Edit mode
  5. and scale it to the size of the canvas
If I know those are my steps I can write a zscript to do them for me. I use the zscript to place a button in the interface with all those steps in it and then use the Hotkey Editor to assign a hotkey to it. :slight_smile:

Below are the zscript commands for the steps I outlined above:

 
[IUnPress,Transform: Edit]
[IPress, Layer:Clear]
[CanvasClick,320,240,320,340]
[IPress,Transform: Edit]
[IClick,Transform:Move Edit] 

Now, I just package those steps into a Routine that I can call from a button:

  
[RoutineDef, AutoDraw, 
[IUnPress,Transform: Edit] 
[IPress, Layer:Clear] 
[CanvasClick,320,240,320,340]  
[IPress,Transform: Edit] 
[IClick,Transform:Move Edit] 
] 

Now I create the button:


[IButton,
Zplugin:Misc Utilities:AutoDraw,
"Automatically draws your model on the screen and places it in edit mode.",
[RoutineCall,AutoDraw]
,0
]

The final text file looks like this:


[RoutineDef,AutoDraw,
[IFreeze,
[IUnPress,Transform: Edit]
[IPress, Layer:Clear]
[CanvasClick,320,240,320,340] 
[IPress,Transform: Edit]
[IClick,Transform:Move Edit]
]
]
[IButton,
Zplugin:Misc Utilities:AutoDraw,
"Automatically draws your model on the screen and places it in edit mode.",
[RoutineCall,AutoDraw]
,0
]

Once I have the button in the interface I can use the custom tab of the Hotkey Editor to map them to any key I want. In my case I mapped it to the F key. So now anytime I want to draw a model on the canvas I just press F!

Remember to learn more about ZScripting use the command reference hereand the developer corner of the wiki here.

Have a great weekend. :slight_smile:

Ryan

Cheers Ryan - great concept - a saint you are :wink: actions-a-go-go :+1:

Chris

Thanks, my left and is busy again…no Pun intended (minds in the gutter!)

PATTON

Currently the default resolution for ZBrush is something like 640x480. How do I make it so the default is double that?

Meant to put this here: http://www.zbrushcentral.com/zbc/showthread.php?t=20341&page=4&pp=15