1. #1

    Default Creature Core

    Hello and welcome to the Creature Core. I start this threat with the »Navigator«
    a worm like guy not friendly but a good taxi driver to the stars.
    Hope you like it.

    Cheers

    Ralf Stumpf

    My Online Portfolio http://wildwire.cgsociety.org/gallery/

    Navigator1.jpg

  2. #2
    Senior Member Follow User Gallery
    Join Date
    Oct 2005
    Location
    Delaware
    Age
    31
    Posts
    2,148

    Default

    You don't see that every day! His brain can eat too! What's this creature core? A future book of your work?

    By the way the mentalis on the chin, you could add some dots to it. He looks like he is contracting it, due to his lower lip being raised somewhat.

  3. #3
    Senior Member Follow User Gallery
    Join Date
    Jan 2004
    Location
    UK,London
    Age
    43
    Posts
    1,844

    Default

    Stumpf thats bloody amazing man. Great concept, great colours, great execution. *****

  4. #4
    Moderator Follow User Gallery
    Join Date
    Jun 2004
    Location
    UK
    Posts
    10,216

    Default

    Quote Originally Posted by stumpf
    I start this threat with the »Navigator«
    a worm like guy not friendly but a good taxi driver to the stars.
    Nice typo - certainly looks as though he might easily lose his sense of humour! Great work.

  5. #5
    Senior Member Follow User Gallery
    Join Date
    Apr 2004
    Location
    USA
    Age
    39
    Posts
    5,589

    Default

    Another wonderful model from you He looks really scary

  6. #6
    Senior Member Follow User Gallery
    Join Date
    Mar 2004
    Location
    the Netherlands
    Posts
    1,260

    Default

    Great example of soft and hard-edged modelling, good texturing as well

    jantim

  7. #7
    Senior Member Follow User Gallery
    Join Date
    Oct 2005
    Location
    The Netherlands
    Posts
    1,411

    Default

    Looks so finished and complete! And nice to see some Dune-stuff. Top row for me!

  8. #8

    Default

    Which is the favourite for of this monster????? xDD

    Very original and..... unusual work of you, Ralf

    Hug from Spain, my friend

    Victor

  9. #9

    Default

    great interpretation of the 'navigators'. you did the baron Vladimir harkonnen, now a navigator, are you going to spoil us with more excellent Dune characters?

  10. #10
    Senior Member Follow User Gallery
    Join Date
    Nov 2003
    Location
    UK
    Posts
    728

    Default

    Brilliantlly crafted modeling and intriguing character, Ralf - love the subtleties
    of the veins and overall design -

    Chris


  11. #11

    Default

    Hello,

    This is some hard surface modeling with ZBrush3. The main mask is made
    from a pole-less sphere, the tentacles are zSpheres, the neck and the tube-
    hair is made in maya. The detail on the mask is made with a little help of
    ZAppLink (beta). Realtime rendering in ZBrush.
    Hope you like it.

    Cheers

    Ralf Stumpf

    AlienArmor#1.jpg

  12. #12
    Senior Member Follow User Gallery
    Join Date
    Jan 2004
    Location
    UK,London
    Age
    43
    Posts
    1,844

    Default

    Great concept Stumpf. Just great.

  13. #13
    Senior Member Follow User Gallery
    Join Date
    Apr 2003
    Location
    Ventura, CA USA
    Age
    44
    Posts
    799

    Default

    I love this new one.

    The whole series is great, but they didn't have your signature modeling style. Clean lines, very illustrative, tons of personality... I'll take this over photorealism any day!
    --Aaron Levitz
    Web / FB / G+ / Twitter / YouTube / Vimeo / Indaba / HitRecord

  14. #14
    Member Follow User Gallery
    Join Date
    Oct 2006
    Location
    Antwerp, Belgium
    Age
    33
    Posts
    84

    Default

    Looks really cool. Like the hard surface modelling aswell. Did you get the inspiration for the navigator from the Guild Navigator in Dune? He used to travel the stars and was one ugly dude and so were his followers!

  15. #15
    Senior Member Follow User Gallery
    Join Date
    Oct 2005
    Location
    The Netherlands
    Posts
    1,411

    Default

    Every model you make is SO clean and sharp. No line out of place, not a detail too much, it makes you focus on the pure shape of the thing. Can you put a finger on why and how you achieve this? You really should make a tutorial about the way you work and design, I think you're the cleanest modeler on this forum.

    btw. I laughed when I noticed his little tongue.
    Elfquest Sculpting Odyssee
    The continuing diary of my first sculpt

    The Topology and Flow Lab
    Everything you need to know about topology (and more)

Page 1 of 34 12341025 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •