Always is a pleasure to see your sculptures...... very very clean and well executed
Congrats again my friend
All the best
Victor
Always is a pleasure to see your sculptures...... very very clean and well executed
Congrats again my friend
All the best
Victor
www.ilusiondigital.com
www.invictus-designs.com
DOWNLOAD MY ALPHA PACK:
http://www.zbrushcentral.com/showthread.php?t=153671
please tell us how you got your models to render out this nice out of zbrush,?
Originally Posted by stumpf
The way you render your models is very good! Would like to learn how you achieve this.
Originally Posted by stumpf
Hey Ralf.....Love your Model here.....Wanted to ask...Did you uSe a Basemesh for this Pan Bust?????Originally Posted by stumpf
You are another one of those guys that should do a timelapse of some of your work.....
IT would be great to see how you sculpt these awesome characters
Later
Selah
Many thanks for comments,
alexleia: Many thanks Alex.
calum5ZB: Thanks.
piz: Thanks, still the Pan bust has different subtools for the head, the upper body,
the sholders, the horns and the eyes.
Maybe I make a new topology later and try to project the details onto the new model.
This workflow worked very well on the Hellboy bust and the Western Guy.
jantim: Thanks, I'm glad you like it.
Darukin: I'm glad you like the MatCaps.
skinnybonez: Thanks, I'm very satisfied with the 9x12 Wacom SE.
ilusiondigital: thanks as always
rubent100: It's a sreengrab with one of my realtime MatCaps (RS_GreyClayExtreme)
you can get the best of my shaders soon at Gnomonology.
selahpoetic: I start the head of the pan from a simple cube with some edgeloops
made inside ZBrush I also made a zScript from the headwork to make later a timelapse
but sadly the script don't work, sorry.
later
Ralf Stumpf
I take it you have plans to make some gnomonology videos and post some shaders there too????Originally Posted by stumpf
IF not, you should.... You are one of the veterans who could shed some pointers for the newbies here........![]()
Thanks for comment, yes the shader comes.
I made a new monster. Hope you like it.
Cheers
Ralf Stumpf
![]()
Awesomeness everywhere!!
I love your work Stumpf! Keep rocking man!![]()
Thanks for sharing!
Gus
Really Cool Ralf!!! I like the proportions and the little bit comics look!!!![]()
![]()
![]()
Last edited by piz; 02-26-08 at 10:36 AM.
Heya again friend!!
I can´t remember.... you have a webpage to see all your works????
Cheers
Victor
www.ilusiondigital.com
www.invictus-designs.com
DOWNLOAD MY ALPHA PACK:
http://www.zbrushcentral.com/showthread.php?t=153671
Gus and piz: Thanks a lot
Victor: Only the portfolio in the moment
Here is an update, hope you like it.
Cheers
Ralf Stumpf
![]()
Really Cool Ralf!![]()
![]()
One of my favorite threads to watch![]()
Thank you for sharing.
Blaine
Anchorage, Alaska
Chillllllllllllllin
Concept or not this guy is very awesome! Your work continually blows me away! Please keep sharing.
Keep pushin' those pixols, and tappin' to the code!
Thanks for comments,
I made this bust as an exercise after a photo of the skeleton torso set
from sculptor Andrew Cawrse. It was much fun to do. I really like this set.
All four are from the same base mesh so I can morph the different stages.
Hope you like it. Thanks to Ryan for the advice.
Cheers
Ralf Stumpf
![]()