ZBrushCentral

Zsphere Man's bust

Hi all,

I’m posting this w.i.p i started last night with no real concept behind it.
I’d like you guys to check it and give me ideas and directions or whatever is constructive and useful.
I am working on this character bust so as to practice before i start my project. No details(Wrinkles&pores) added yet. It’s all Zsphere :slight_smile:

note* Proportions are slightly exagerrated :wink:

Man.jpg

C&C welcome :slight_smile:

Kevin

Is that Omar Vizquel?

Erm… no… :o
Haven’t really used a reference for this.
I came up with this while sculpting…

Just looks something like him.

Nice work on the model…:+1:

Can you post the zsphere framework?

Thanks M-Funf,

Here’s the Wires of the Zsphere after i applied the Adaptive skin.
The model have slightly change as i have been working on him since my last post.

Kevin

[attach=38348]ManWires2.jpg[/attach]

Attachments

ManWires2.jpg

Nice work!!
I would have said that his neck is a bit skinny, but it looks like you are going for a more caricatured style than full on anatomic accuracy.

Yes indeed meanboythecat :slight_smile: I’m going for a more caricatured character.
Thanks a lot for the comment by the way, appreciate it that u dropped by! :+1:

Here’s an update of the character…
I think i am getting a bit hesitant on the details… :confused:

[attach=38349]Man4.jpg[/attach]

C&C welcome :slight_smile:

Kevin

Attachments

Man4.jpg

Great job! I love the anatomy and details, very well done! Can’t wait to see it textured as well. It’ll be sure to be a top row.

Another update… :roll_eyes:

I have used Kris Kosta (Antropus) material and light settings for this Zbrush render :+1:

I don’t think i am going to texture this guy as my aim for this lil’ project is to get the Normal/Disp maps generated then, render everything back within Maya/Mental Ray. (I might even need help for this task :cry:)

Also, this the very first character i brought to this level so, bear with me… :roll_eyes:

[attach=38350]OldMan4.jpg[/attach]

For some reasons, i much prefer the sort of clay render of this character :laughing:

C&C welcome

Attachments

OldMan4.jpg

Just thought i’d post the one i like :wink:

[attach=38385]OldManBW.jpg[/attach]

I consider him done because i was just going for a sculpture rather than a textured model.
I’m going to bring him into Maya to try to get the same render but some some reasons, it doesn’t seem to work right even using Zatt6 plugin.

I will post the render here at some point. If anyone could assist, then that would be really great!

Cheers :lol:

Kevin

Attachments

OldManBW.jpg

Hi all,

Here’s the final result of this dude.
I wasn’t going to texture him but some people asked me to do so.
So, here it is. Rendered in Zbrush and touched up in Photoshop.

TextOldMan.jpg

I wanted to share the Material and Light Setup together with the Textures
but for some reasons, i couldn’t post the .rar file.

If anyone can help me out on that then, it would be much appreciated :wink:

Cheers,

Kevin

if you email them to me I will share them
with the world;)

cannedmushrooms@comcast.net

I would love to learn from them also

Hey dude,

Thanks for helping me out :+1:

Cheers,

Kevin

Just thought i’d touch him up a lil’ :lol:

TextOldManB.jpg

Kevin

Very intresting nice job on this

heres the link

Points Below |
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V

Hey cannedmushrooms,

Thanks for hosting that file for me! :+1:
Really nice of u :slight_smile:

Here is the link for the Tools guys:

http://www.jasonwelsh.com/trainvideos/Skin_Light_Text.rar

Cheers,

Kevin

Now if you use that shader with Marcus’s Texture bake

http://www.zbrushcentral.com/zbc/showthread.php?t=36229

you get very amazing results

Sweet will try that… :wink:

Cheers! :slight_smile: