1. #1

    Default First Zbrush Head

    Hey just though I would post my first WIP. I did a chimp for a project not long ago, but this is the first human head I have attempted, just looking for some c&c so I can start another one.

    head9.jpg

    Thnx guys

  2. #2
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    Default

    First human head!? You lie!!!

    Seriously though, that's a thouroughly decent head sculpt
    Perhaps post us some alternate angles/views?


  3. #3
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    Default

    Did you scult straight out of Zbrush or make a base mesh in another app. i.e. 3ds, maya, etc.? Looks good. Don't be shy with the texture, just go for it.

  4. #4

    Default

    Thnx guys, I'm glad you like it. Yeh I did a base mesh in silo then pulled it into zbrush and started playing. Didn't really use any reference, and need to work on the ears in future, but I would rather do that more from the base mesh. Think I will give the texture a go. I'll keep ya posted.

    As requested another angle and the mesh.

    head10.jpg
    head11.jpg

  5. #5

    Default

    Here is my attempt to start texturing him. I think I'm just a bit scared to go crazy

    head12.jpg

  6. #6
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    Default awesum

    You are a quick study--- !
    OK
    I haven't had time yet to REALLY get into it, but if this is a first effort, GOTTA make time
    *I've been playin with the demo!

    Did I understand correctly that 2.5 is shipping?
    :')
    time2jump

  7. #7

    Default

    Can't say I know much about 2.5 I'm affraid, but cheers for the compliment. I have just finished a 3 year degree in Computer animation so I have been modelling for a while, just only started to learn Zbrush. Thought I would make that clear, I'm not a complete newb, but I have a lot to learn. I'm aweful at skin shaders so if someone could give me some pointers I would be greatful.

  8. #8
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    Default skin shaders

    Many and I, too, have yet to master the SSS pass.

  9. #9
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    Default mesh

    BTW, Didja make the mesh from the mouth or use the new ZB MeshProjection plug-in?

  10. #10
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    Default

    If you have Maya and Mental Ray or if you have just Mental Ray, here's a fairly decent tutorial that's pretty basic and a good start. It goes into some depth and explination so there's more experimentation and less discovery by the user.

    http://highend3d.com/maya/tutorials/rendering_lighting/shaders/135.html


    Hope this helps.

  11. #11
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    Default thanks!

    Great tutorial! and resources!
    http://Medical-illustration.com
    "Your real job is to keep your dream alive."
    Modigliani

  12. #12

    Default

    Art4med - Sorry I'm not too sure what you mean by make the mesh from the mouth, so all I can say is I built the mesh in silo, brought it into zbrush and detailed it.

    Firerbert - Cheers for the tut, I'll give it a go and see what sort of results I can get. I have tried sss in the past but I have got quite mixed results. My skin didn't look too bad, but I would lose a lot of detail in the model. This is from my chimp model

    SSS2.jpg

  13. #13

    Default

    got bored and put a skin shader on.

    image12.jpg

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