Hi,
I’ve been very busy lately, working for the studio and also preparing a ZBrush Workshop I’ll give next weekend. Then I thought that would be a good idea to have some new models to show at the workshop. So, I took my good ol’ base mesh (basicaly, Superman’s head ) and ZBrushed it for about 10 hours total, making these three head models (about 3 hours and something each, a little more for the old guy). After that, another 2 days detailing them till now and will take me some more time to finish puting all the details.
Some curious things about these models are:
- Each head has only 986.000 polys without the eyes and teeth (that’s why some areas look pixelated, but enough to show some detailing, mainly on the old dude)
- Projection Master was not used at all. ALL the details were actually sculpted on the mesh by hand (yeah… a long time spent on that). I took this as a personal challenge to create all the details using an old approach (closer to the traditional media experience I think).
The models are still wip and I’m happy I had done them so I can have something fresh to show at the workshop, also using them as example of different techniques that can be used to create those details.
I’ll try to update it and answer to any question you might have if I have the time durng the week. If not, I’ll answer when I come back. Just wish me luck
I hope you like it:
-Kris