1. #1

    Talking Toothless Batman Concept

    Toothless Batman Concept, just another ZBrush quick sculpting.
    it's a pity, that the memory doesn't be sufficient for the micro details
    Dunno about textures, probably I'll make it

    bat_cr_01.jpg
    rendered in ZBrush

    I hope you like it

  2. #2
    Senior Member Follow User Gallery
    Join Date
    May 2004
    Location
    UK
    Posts
    334

    Thumbs up

    Let me be the first to say that this is very very nice. I reckon top row, anyone else?

    Pete B

  3. #3
    Senior Member Follow User Gallery
    Join Date
    Apr 2006
    Location
    From Studio City, Calif. Currently in sunny Prague!
    Age
    61
    Posts
    315

    Default Good charactor!

    Leshiy3d vbmenu_register("postmenu_283198", true); ,
    Great work!

    Beautiful texture, and an original Charactor. Keep it up!

  4. #4
    Senior Member Follow User Gallery
    Join Date
    May 2005
    Posts
    737

    Default hey

    hey that render is amazing it really makes your creature life like could you please post your light and material setting so we can create lifelike renders to thank you!!

    P.S. keep up the amazing work!!

  5. #5
    Senior Member Follow User Gallery
    Join Date
    Apr 2004
    Location
    The 'Internet' baby! What wonderful scenery! And the realestate is still cheap...
    Age
    56
    Posts
    4,015

    Default

    I do hope you are going to continue work on this, it has a lot of potential. The emotion/expression you captured is wonderful. I guess batmen do get old afterall!
    Jason Belec
    Kiss Your Sister Studios... YEAUCH

    Eternal Zsphere thread : 'Origins' begins... : Liquid Maya

    Jason can be reached at Cowboy Feng's Spacebar and Grill. If you know where it is, you are indeed privileged. It's your round.

    'Obey me! I am ROOT!'

  6. #6
    Member Follow User Gallery
    Join Date
    Jan 2006
    Location
    Russia
    Posts
    86

    Default

    I like it!!

    ***1040; ***1073;***1072;***1079;***1086;***1074;***1091;***1102; ***1084;***1086;***1076;***1077;***1083;***1100;***1082;***1091; ***1074; ***1047;***1073;***1088;***1072;***1096;***1077; ***1076;***1077;***1083;***1072;***1083;?

    ***1056;***1077;***1085;***1076;***1077;***1088; ***1090;***1086;***1078;***1077; ***1047;***1073;***1088;***1072;***1096;?

  7. #7
    Senior Member Follow User Gallery
    Join Date
    May 2001
    Location
    Little Happening
    Posts
    3,057

    Default

    Fantastic hybrid - wil we see a complete scene?
    ......Nobody tries to be lah-di-dah or uppity--There's a cup-o'-tea for all.

  8. #8
    Senior Member Follow User Gallery
    Join Date
    Dec 2005
    Location
    Midlands, England.
    Posts
    410

    Default

    Wonderful detailing, great concept.
    I cant wait to see this when it's finished!
    In a world filled with hate, we must still dare to hope. In a world filled with anger, we must still dare to comfort. In a world filled with despair, we must still dare to dream. And in a world filled with distrust, we must still dare to believe.Michael Jackson.



  9. #9

    Default

    Fantastic work! Great expression and character to the model. The material you used is also very cool for showing off the details and great lighting. Was this rendered in ZB?

    Cheers.

    Ryan
    UArtsy - the Online Art School

  10. #10

    Default

    top row for me, the detail is amazing a very unique piece too!

  11. #11
    Senior Member Follow User Gallery
    Join Date
    Sep 2004
    Location
    Los Angeles
    Age
    40
    Posts
    808

    Default

    Looking great man
    Lead character artist - Blur Studio
    http://nicolascollings.com/

    Ubisoft work
    Assassin's Creed Brotherhood
    Assassin's Creed 2

  12. #12

    Default thanx

    thanx
    I hope that I'll continue this work.

    Quote Originally Posted by ryankingslien
    Fantastic work! Great expression and character to the model. The material you used is also very cool for showing off the details and great lighting. Was this rendered in ZB?

    Cheers.

    Ryan
    Yes, it's Zbrush render, the material that I used based on Mahlikus The Black Material
    Attachment:
    http://www.zbrushcentral.com/zbc/att...id=34535&stc=1
    Attached Files Attached Files

  13. #13
    Senior Member Follow User Gallery
    Join Date
    Jul 2004
    Posts
    159

    Default

    That really is impressive. I love the folds on the 'turkeyneck'. How did you go about those? Is it polypushing with the standard brushes or stencilling?

  14. #14
    Senior Member Follow User Gallery
    Join Date
    Sep 2004
    Location
    Los Angeles
    Age
    40
    Posts
    808

    Default

    thank you for sharing your mat man
    Lead character artist - Blur Studio
    http://nicolascollings.com/

    Ubisoft work
    Assassin's Creed Brotherhood
    Assassin's Creed 2

  15. #15
    Senior Member Follow User Gallery
    Join Date
    Oct 2005
    Location
    The Netherlands
    Posts
    1,411

    Default

    Man, I can't believe the awesome models people are showing the last few weeks... Is it something in the weather? I'm just baffled by this one, that skintexture is unbelievable.

Page 1 of 2 12 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •