Man
Thats awesome
i am going crazy seeing your greeble structures you use with so flexibilty.
Can you please tell em how you manage to do so much smooth detailing ?
most of us noobs are going crazy trying to create smooth deformations in projection manager.
Smoothing through subdivisions and the sharp detail with good UV's and precise resolution/mesh density match. Check out Auricks precision texturing tut's and maybe try with a simple plane and a simple texture with a few grey scale squares painted on it. Then also consider the difference between scale and inflate. And... also play with the Transform -> modifiers. Also thinking about 'normals' and considerig the effect transformations have along those helps to understand why some extrudes work well while others form mushrooms or other undesirable shapes. Don't worry, play and it will work. ZB is a complex tool which relies on the creator to control it. This means it requires time to play and getting used to. Not really a tool with an 'Easy Button'.
Good luck and thanks for the kind words!
Lemo
Last edited by lemonnado; 06-04-06 at 07:01 AM.
Wow that is really cool. I love the grey scale stuff.PATTON
..very good renders, Lemo !
jantim
Damn, Lemmo you've mastered abstract...
5 stars to me.
COuld you describe briefly how you achived this wonderfull thing?
Sébastien Legrain A.K.A Sebcesoir
http://sebleg.free.fr
Yeahh!!! Thx pixologic, it's damn cool to have Zbrush caps!
Wow Very nice Object! How did you do the last Object and how long did you spend on it?
Had to take a time out and just say.. WOW!! so very very nice!
the Hiroshi Yoshi dedicated is a Super.
How much did you pay for the sphere? Great work, I really like.Originally Posted by lemonnado
Both images fantastic, Hiroshi far in the lead.
Might be good to get out more on Saturdays though.
The Sphere cost a few hundred dollars but has ZBrush coming for free with it as I can recall .
Lemo
PS:Bicc39... WHERE?
Lemo, you've definitely found your knack. All of these images are astounding.
I like your signature logo as well.