Just thought I'd leave an update on my situation....
I used the second level mesh, which was 25k triangles instead of the original base mesh that was 6k tris (smoothing it in Maya didn't work very well either), and an Adaptive map, and things turned out pretty good. There was a very noticeable difference between the rendereed Adaptive map and the DpSubPix map.The Adaptive map seemed much more "forgiving" in areas that are displaced a fair amount from their original surface and seemed to mainatin the overall volumes better. Anyway, thanks again gentlemen.


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I've found the pipeline guides to be really useful , so I'm eagerly awaiting the max one.
Thanks.