1. #1
    Senior Member User Gallery
    Join Date
    Sep 2001
    Location
    California, USA
    Posts
    537

    Default Hoggle

    Hello!,
    Awesome work on the forum these days.
    thought I'd share one of my latest re-creations. Zbrush figured heavily into the model & texture process, but the final rendering was done in Lightwave. Other programs used: Silo, Modo, Maya
    A tutorial on the creation process can be found at: http://www.brilliant-creations.com/hoggletut.htm

    Questions or comments welcome

    Hoggle_Head_01.jpg

    Hoggles_01.jpg
    Last edited by Ken B; 04-28-06 at 03:20 PM.

  2. #2
    Lobbey Dosser
    Guest User Gallery

    Default

    Well done Ken,

    Its looking really good


  3. #3
    Senior Member User Gallery
    Join Date
    Sep 2005
    Location
    Fryslân
    Age
    53
    Posts
    273

    Default

    Ah yes....from one of my favorite movies: "Labyrinth" Ugly..but nice

    Yainderidoo
    Are there any ZBrush T-shirts? Black - XXL please

  4. #4

  5. #5
    Senior Member
    User Gallery
    Join Date
    May 2001
    Location
    little happening
    Posts
    1,992

    Default

    Fantastic - I love the range of expressions.

    We simply don't see enough of you at the forum Mr B.

  6. #6
    Senior Member User Gallery
    Join Date
    Jan 2004
    Location
    UK/Bulgaria
    Age
    39
    Posts
    1,155

    Default

    Wonderful work.

  7. #7
    Member User Gallery
    Join Date
    Jun 2004
    Location
    Cary, NC
    Posts
    44

    Default

    Oh, you little mph%$@!.

    Hoggle was one of the major 5 projects I had in mind to tackle in the near future.


    Cool work, definitely.


    Mark

  8. #8
    Senior Member User Gallery
    Join Date
    Jan 2005
    Location
    Toronto/Canada
    Posts
    612

    Default

    Nicely done.

  9. #9
    Senior Member User Gallery
    Join Date
    Dec 2003
    Location
    NY
    Posts
    2,860

    Default

    Beutiful work, long time no see.

    More!!!

  10. #10
    Senior Member User Gallery
    Join Date
    Dec 2005
    Location
    Midlands, England.
    Posts
    389

    Default

    Awesome work KenB - this will be top row for sure if you put it in a suitable composition. 5 stars mate!
    By the way, I'm still struggling to get the detail in Lightwave - any tips?
    In a world filled with hate, we must still dare to hope. In a world filled with anger, we must still dare to comfort. In a world filled with despair, we must still dare to dream. And in a world filled with distrust, we must still dare to believe.Michael Jackson.



  11. #11
    Senior Member User Gallery
    Join Date
    Apr 2004
    Location
    USA
    Age
    35
    Posts
    5,214

    Default

    Nice model and such a wide range of expression. Can't wait to see your tutorial on it

  12. #12
    Senior Member User Gallery
    Join Date
    Sep 2001
    Location
    California, USA
    Posts
    537

    Default

    Glad you're enjoying the ugly old troll!

    jit: It is difficult to coax any decent displacements out of Lightwave. The level of subdivision I could get before LW choked was limited. This model was rendered at a subdivision level of 7. Smaller details were accomplished with a bump map (as they usually should anyway).
    Another trick in LW is to have your displacement map work with the flow of the underlying polygons. Don't try to have the displacements do all the work in getting the look you want, meaning, make sure the base mesh closely resembles the final design you have in mind. Other programs seem to handle displacements better than LW.

    Hope that's what you were referring to.

  13. #13
    Senior Member User Gallery
    Join Date
    Mar 2003
    Location
    Central USA
    Age
    60
    Posts
    1,975

    Default

    Oh, I can here his voice now. 50.

  14. #14
    Senior Member User Gallery
    Join Date
    Jan 2005
    Location
    Zurich
    Posts
    772

    Default

    Great, loved that movie when i was young! You really caught him with your model!

  15. #15
    Senior Member User Gallery
    Join Date
    May 2004
    Location
    Los Angeles
    Posts
    1,275

    Default

    Ken: I love his expressions. It's always cool to see characters with multiple expressions, as it gives them a life of their own. He has really nice wrinkles, lumps and bumps.

    Is the hair done in Sasquach? I used to use Shave and a Haircut in LW till Joe threw his hissy fit at Newtek and stopped LW support. It's a shame, as Shave had some nice dynamics built in. No need for hair guides.

    Either way, great character. Your work was one of the reasons I purchased Z-Brush in the first place. Thanks for the inspiration...


    Dickie

Page 1 of 3 123 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •