1. #1

    Default Pixologic Release: ZBrush Learning Series - Texturing with Photoreference

    fnrtPeice.jpg









    PIXOLOGIC PRESENTS THE NEW ZBRUSH LEARNING SERIES




    In this first release of the ZBrush Learning Series you will learn how to use photoreference and ZScripts from Marcus_Civis to rapidly create detailed textures for characters.

    Starting with very detailed photos from www.3d.sk we project three views onto the model: side, three quarters and front views. Later, you can take these images into your graphic editor of choice and pick and choose what parts of each projection you like.










    Quicktime 7 required










    Please note: you must use the most recent version of Image Plane. Download it from the link supplied above.











    Please note that the textures shown in the movie come from www.3d.sk and do not come with the ZScript.



    Happy ZBrushing!

    Ryan

    fnrtPeiceThumb2.jpg
    Last edited by manuelmartinez; 04-13-07 at 03:06 PM.
    UArtsy - the Online Art School

  2. #2
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    That's great Ryan! THANKS!
    Lemo

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    thanks ryan! theres so much you can do in zbrush, its definitely becomming a better texture editing software we're using it for a majority of our texturing needs.

    -anguyen

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    sweet! Thanks Ryan! good one. I like using zbrush as much as i can for painting textures. really quick for me to build up skin tones with the tools zbrush has!
    Character Artist
    Treyarch
    My Website

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    Great Tutorial Ryan!
    Thanks for taking the time to share this knowledge with us!

    I don't surpose there is a follow-up tutorial about compositing the textures together in Photoshop?? I know it's not ZBrush, but I'd love a conclusion to your tutorial and follow it through from ZBrush to Photoshop and back to ZBrush!

    Thanks again!
    Upham
    Upham's ZLand! ZBrush For Newbies!
    http://zbrush.cjb.net/

  6. #6

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    Thanks guys! Glad you like it.

    ZippZopp - congrats on the great work you posted!

    Upham - The follow up is an interesting way to bake your texture into your sculpt to get perfect registery between your high detail modeling and you texture map!

    Best,

    Ryan
    UArtsy - the Online Art School

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    Excellent Tut Ryan, so that's how you do it!

    Sven

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    Thank you !
    This is just what Ineeded.

  9. #9

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    Great Tut! Thanks, guys.
    Threads: * - * -* - * - * - * - * - * - * - * - * - * / Tuts: * - * - * - *

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    Hi ryan
    Are you making a follow-up movie on baking a texture?? I'm looking forward to that!
    Upham
    Upham's ZLand! ZBrush For Newbies!
    http://zbrush.cjb.net/

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    I've been looking for something like this for a while . The follow up with
    Photoshop questions answered would be great.
    Thanks for putting this together.

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    Thanks Ryan for posting this I have been using a similar technique lately.
    But I was too lazy to post a tutorial. Glad you beat me to it.
    Expand your View port.

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    so nice Ryan, thank u very much. Will u be able to post a quick tut on the photoshop part of it and the final texture of your old lady?

    Thanks once again
    Mathieu

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    Excellent tut. Thanks for doing and posting it Ryan. Amazing.

    Jim

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    That's great! Just what I needed. Thanks ever so much. Me being not a Photoshop master, I also would welcom a follow up for the photoshop part of the story...

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