1. #31
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    Thanks Bicc39, I have passed your message to her , so you shoule be hearing from her anytime soon.

    Anyway, I thought to get pose 2 pose right in zbrush is tough, now try to match multiple items at the right size, position and not crash the system. Is there is a simple way to do it?? or maybe zbrush is not meant to be used in such way??
    The pic shown below is the one I capture before everything stops
    Last edited by souwanaplay; 04-05-06 at 07:22 AM.

  2. #32
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    zbrush is for sculpture ;/ a goos posing wy schould come with 2,5 , i think :P
    It will take less time to lear how to pose in a external program, than to pose something in zbrush :P

  3. #33
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    Third time lucky!!
    This looks better now with only very little distortion on the rider's boots and fingers. Also the postion of the hand and foot re better then last time before it crashes.
    Last edited by souwanaplay; 04-07-06 at 04:32 AM.

  4. #34
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    early texture test on the rider
    bump map added today
    ab-rider2.jpg
    Last edited by souwanaplay; 04-07-06 at 04:39 AM.

  5. #35
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    I decided to put the cast together and see if all texture matches. Looks ok to me.
    Would love to have pros to give me advise and suggestions on compostion and so on. Thanks in advance!!
    ab-cast.jpg

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