ZBrushCentral

Human Head

This is the base mesh:

[attach=28359]base_mesh.jpg[/attach]

This is after a little while in Zbrush:

[attach=28360]older_man1.jpg[/attach]

Still got some more modeling and painting a texture map:

If anyone has any links to documentation on how i can add realistic eyes to this guy in Zbrush and a very explanatory document on Painting Texture maps or Rendering in Zbrush that would be great…having a hard time finding any extensive information on those things.

Attachments

base_mesh.jpg

older_man1.jpg

Nevermind the eye thing, i finally found a thread with the information for creating the eyes.

Well here it is with a little more work done to it. Ive almost finished up the texture the map, now if i could figure out how to get a skin material to work with it.

Heres the texture map on the basic material:
[text_screen.jpg](javascript:zb_insimg(‘28732’,‘wsokar_mat.jpg’,1,0))

I dont understand how to get these materials to work.

Attachments

wsokar_mat.jpg

Are you rendering in Best mode with Shadows? Good luck with your model.

Roger

Yeah id tried that too, and it had helped but it still didnt look right.