1. #1
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    Default Generic Male Model - ZBrush and Maya

    Hi,
    this is a new model I started yesterday. I used my female model (also wip) as base for this one, tweaking the entire mesh in ZBrush to get the male muscles basic structure. That's why you will notice lots of pinches all over the body. I'll fix it slowly for my future posts. Some areas need more definition but since this is based on the female model, I need to redo the most of the topoly to avoid pinches and add more definition. Slowly but surely. I'm using ZBrush and Maya for the job.
    My intention is to have a male and a female basic models so I can use it as base for my future models.


    man001.jpg

    man002.jpg

    man003.jpg

    Cya,
    -Kris
    Last edited by Antropus; 02-06-06 at 10:42 AM.

  2. #2
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    Talking Sure...

    ...we can't see difference with a female model
    Is beautiful that please without concept! ( Me and maybe also E Kant)
    Pilou's Galerie Pilou's Tips Tuts Page
    Cameyo's ZPlace Art Surfing Albums
    Dedicaces Perpetual Challenges

  3. #3
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    Yeah riiiight

    Here's his twin sister WIP: http://www.antropus.com/gallery/thumbnails.php?album=49

    -Kris

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    looks really sweet, no dought it will be another awsome piece when you are done with him, you have been a huge inspiration for me, definately one of the most talented aritsit i have seen.

    steve

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    aah yeah i see what you mean..so you can generate ah whole lot of different models from 2 base models right? thats how Aki Ross from Final fantasie was generated aswel..i think that japanese girl from Animatrix was generated from Aki Ross..hehe not sure but its a great way to save aLOT of time!
    Keep up the great work btw..it looks Great!
    (the sister idem dito )
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    very nice!

    I love simple and clean model... Always nice to look at...

    Juste regardring the proportions, the body seems to be bigger than all the other members, or maybe its the head to be small?... Hope to see more!
    Sébastien Legrain A.K.A Sebcesoir

    http://sebleg.free.fr


    Yeahh!!! Thx pixologic, it's damn cool to have Zbrush caps!

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    I like it,very much. but i'd check a bit proportions. head seems to be a bit too small, and deltoids seem to end too low, so that you get a strange feeling with his shoulder area. if you imagine to see his bones under him, connectin with the acromion, arms seem to start too low .

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    Thanks for the comments guys

    About the proportions with the head/body, maybe is something camera related? I say that because I created an average proportion male, with not even 8 heads proportion (heros are 8 heads proportion). He is just a little bit thick but I know real people worse than that

    Here are the proportions I have so far. The head size looks fine to me (the body need some tweak, of course):
    proportions.jpg

    Cya,
    -Kris

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    I'm working on the first stages of nearly the same project. Although I'm starting with the male version first.
    Long dead links removed...

  10. #10
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    Nice work, Antropus.

    But I have a few small crits 'bout the arms...

    Looks actually that the shoulder joints are joining the torso in the middle. The arms looks like they're ok, in terms of proportions, but they're not in the right high.... Sorry, my english skill is showing its limits there, so I can't go further in the explanations, but if you look anywhere on the net, here for example, you'll see what I want to say.

    Plus, the forearm muscles seems to be a bit overgrown, particulary in the elbow area... this dude got some pretty arms here, and... normal hands.

    Hope it'll help.

    Bye !

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    hi antropus, great work so far, but i think too that the arms should be a bit higher, and maybe the head a bit bigger...anyway great job so far, i think is a good idea to have this kind of generic models, just great to start working from them.
    www.metamesh.blogspot.com

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    bigger hed, bigger triceps :] and it will be cool And i think he need a litlle more definition behind his neck :]

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    wow!! nice work Kris!!

    really great inspiration!!!
    Alex Oliver

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    nice model, very clean and good.

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    Hi Kris, very clean and profesionel made skulpting and mesh

    (I would like a bit "taller"-silhouette, but: it's my opinion only... )
    'Everything is a dream - but so "real" ;-)'
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