I play World of Warcraft too much so I thought I'd get into a productive swing by modeling one of my characters.![]()
This is a Night Elf priestess, with my own brand of big ears. I decided to simply model the hair and paint many of the details rather than go for realism.
Let me know what you think.![]()
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The components: (I 'branch' many of the ZSphere models out of the base ZSphere so I can easily place them in relation to the head while using the same marker the head uses.)
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The ZBrush render: (The background and slight contrast adjustment were added in Photoshop.)
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Very nice Zbrush technique, I got to try this, maybe if you'd make a short video tutorial or a simple Zscript of how you did this, a lots of people would be happy, cause they could learn a lot from this
This thread has an interesting solution which looks worth trying tho:
*need my fix*need my fix* 