I am kind of curious. How many other folks out there besides me are Hobbyists with no planned ambitions at a professional career? I see a lot of students wishing to turn their hobby into career and I see a lot of professional graphics folks learning Zbrush for the obvious benefits but how many besides me are hobbyists? Mind you I have been playing with graphics for quite sometime. I am not an entirely ignorant person. I started with 4 programs, Photoshop, Poser 3, Bryce 3 and Raydream Studio (how many folks remember that old workhorse)which was recommended as a means of producing morph targets on Poser models. I continued in that vein for many years until recently.
Zbrush of course has spurred me on in different directions but (speaking for myself only) I found that in order for me to understand Zbrush better I had to return to the basics and relearn things I had forgotten and learn things I never knew. So I started learning box modeling using Silo. I know a bit more than I did when I started but dont think I will ever know all I want lol.
Anyway, I wanted a new character that I could have waiting in the wings til Zbrush updates and I can consistently pose him. Anyone that has set up skeletons in Poser will know why I am choosing to go this route lol.I very roughly followed Tony Jeungs silo head tutorial and extruded his torso out from the head. Once I got into it tho I decided that I would like to be able to
put a regular human head on him later because the body was taking shape. So I cut off his head and inserted back into scene as an object. I am planning on doing the legs next, then feet and hands. Once done I will save that model and then go back and add a tail. After that I think I can bring it to it Zbrush and really kick it into detailed shape. Any criticism or advice would be appreciated. Now if you made it through all that verbage here is the picture lol