1. #1
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    Default Realtime display in Max with normalmaps

    After finishing my Lord Marshall, http://www.zbrushcentral.com/zbc/showthread.php?t=31329
    I wrote a small tutorial about displaying realtime content in max viewport.


    You can get the tutorial and full content on my website :
    Enjoy
    Sébastien Legrain A.K.A Sebcesoir

    http://sebleg.free.fr


    Yeahh!!! Thx pixologic, it's damn cool to have Zbrush caps!

  2. #2
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    cheers , greatly appreciated. ... just need a few spare minutes to check this out.



    El-d

  3. #3
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    Hey this is pretty sweet. great tut, any way to get it to render?

  4. #4
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    I think there's a normalmap material you can put in the bump slot, to see the result in rendering...
    Sébastien Legrain A.K.A Sebcesoir

    http://sebleg.free.fr


    Yeahh!!! Thx pixologic, it's damn cool to have Zbrush caps!

  5. #5
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    This looks incredible! Can you please tell me in which program did you calculate the normalmap for this model? Did you use Zbrush's normalmap generator or some other tool?
    Last edited by jaycee; 02-21-06 at 04:15 AM.
    Heavily-Armed Mechs, Furious Battles, Online Multi-Player Combat, Powerful Weapons....
    check out --> www.warworld.net

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