Well im at it again only this time with some more experience...
Well im at it again only this time with some more experience...
What's this one going to be? Now you've got the basic forms defined, try bringing the sub-division level down a couple of clicks and use the move tool to play around with the shape of the head/face. It's a really great way to try different faces with the same mesh. Keep going!
Hey Bustedshell you're back... Hope your leg's better too.
Looks like you're having fun with this one, did you start with zspheres?
Would be interesting to see a wire or how you set up the zspheres.
Maybe you'll add some texture/color with the Zapp Link as well?
Have fun amigo!
The LEg is doin fine thanks for askin ...
yeah im back and in this one i will be putting some textureing and shading into it its about time that i actually finnish one of my projects ....
heres the wire frame yeah the base is zspheres
arghhhhh someone deleted the ztool I saved !!!! imma put a new password on my comp so my sister cant touch it ....
but neways i just made a new one for ya with the exact wireframe that i used for the first
Well this is an update for the wire model above...
i saved this file on my pen drive that way nobody will throw it in the recycle bin again lol..
I would say the head is too wide, looks like a ball, you humans are more box shape with rounded edges. As for zsphere setup, a thread is going well if you care to join. It might help you resolve some issues. Not tooting my horn, but joe_seig can.![]()
http://www.zbrushcentral.com/zbc/showthread.php?t=21407
Sorry to hear about the leg. I take the loan is payed now?(Cdn humour)
Jason Belec
Kiss Your Sister Studios... YEAUCH
Eternal Zsphere thread : 'Origins' begins... : Liquid Maya
Jason can be reached at Cowboy Feng's Spacebar and Grill. If you know where it is, you are indeed privileged. It's your round.
'Obey me! I am ROOT!'
well i as you were typing i was thinking the same thing the head is too wide so i fixed it Then i read your post well here it is a slightly more "Box-Headed" version "Hope you dont mind me posting all thease images ...
Last edited by Bustedshell; 11-21-05 at 04:43 PM.
Hi BustedShell! (love that name btw)
You said "Hope you don't mind me posting all these images..."
Just wondering to whom you were directing that statement?
Hey this is your thread, I guess you can post as many progress images as you like.
Noticed you posted also over in Jason Belec's zsphere thread, are you working on some full-figures? (hips)
Toot toot !!!
Great nose on these last ones!
You might want to push his earlobes in closer to the jaw.
Hey how about some hair on this guy too?
Keep going!![]()
Well thanks for all the support and yes im working with a full figure it will use this head some clothes like a robe and stuff and a body underneath it but i will also do a woman next week sometimes ....
hehe i have alot planned
well heres an update to my work hope ya like it
If the Settings Are Correct!
Www.danielbarni.com Woot!
Ok well here goes nothing again just added some stuff thought i should post it
Are the ears too big ?
If the Settings Are Correct!
Www.danielbarni.com Woot!
If the Settings Are Correct!
Www.danielbarni.com Woot!
If you're using Maya, try turning off filtering in the texture.
thats right inside zbrush that it does that hehe
every texture i try to use does that ... is there a way to make the texture in zbrush ?
instead of using a 2024X2024 image?
If the Settings Are Correct!
Www.danielbarni.com Woot!
try fix seams in the tool>texture menu.
and check out the Projection Master tutorials within Zbrush to get yourself started texturing in Z.
and another thing when im working with zspheres and i save my work than try to go back to a lower subdiv lvl it looks as if i had done no work on it it is like all well you guys know what it starts out as ...
If the Settings Are Correct!
Www.danielbarni.com Woot!