1. #1
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    Talking a Fresh Start...

    Well im at it again only this time with some more experience...
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  2. #2
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    Default

    What's this one going to be? Now you've got the basic forms defined, try bringing the sub-division level down a couple of clicks and use the move tool to play around with the shape of the head/face. It's a really great way to try different faces with the same mesh. Keep going!

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    Hey Bustedshell you're back... Hope your leg's better too.
    Looks like you're having fun with this one, did you start with zspheres?
    Would be interesting to see a wire or how you set up the zspheres.
    Maybe you'll add some texture/color with the Zapp Link as well?
    Have fun amigo!

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    Default Yea Im Back!!!!!

    The LEg is doin fine thanks for askin ...
    yeah im back and in this one i will be putting some textureing and shading into it its about time that i actually finnish one of my projects ....

    heres the wire frame yeah the base is zspheres

    arghhhhh someone deleted the ztool I saved !!!! imma put a new password on my comp so my sister cant touch it ....
    but neways i just made a new one for ya with the exact wireframe that i used for the first
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  5. #5
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    Talking Progress Update

    Well this is an update for the wire model above...
    i saved this file on my pen drive that way nobody will throw it in the recycle bin again lol..
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  6. #6
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    I would say the head is too wide, looks like a ball, you humans are more box shape with rounded edges. As for zsphere setup, a thread is going well if you care to join. It might help you resolve some issues. Not tooting my horn, but joe_seig can.

    http://www.zbrushcentral.com/zbc/showthread.php?t=21407

    Sorry to hear about the leg. I take the loan is payed now? (Cdn humour)
    Jason Belec
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    Eternal Zsphere thread : 'Origins' begins... : Liquid Maya

    Jason can be reached at Cowboy Feng's Spacebar and Grill. If you know where it is, you are indeed privileged. It's your round.

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    Default heh

    well i as you were typing i was thinking the same thing the head is too wide so i fixed it Then i read your post well here it is a slightly more "Box-Headed" version "Hope you dont mind me posting all thease images ...
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    Last edited by Bustedshell; 11-21-05 at 04:43 PM.

  8. #8
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    Hi BustedShell! (love that name btw)
    You said "Hope you don't mind me posting all these images..."
    Just wondering to whom you were directing that statement?
    Hey this is your thread, I guess you can post as many progress images as you like.

    Noticed you posted also over in Jason Belec's zsphere thread, are you working on some full-figures? (hips)
    Toot toot !!!

    Great nose on these last ones!
    You might want to push his earlobes in closer to the jaw.
    Hey how about some hair on this guy too?
    Keep going!

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    Talking Here Goes nothing

    Well thanks for all the support and yes im working with a full figure it will use this head some clothes like a robe and stuff and a body underneath it but i will also do a woman next week sometimes ....
    hehe i have alot planned

    well heres an update to my work hope ya like it
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    If the Settings Are Correct!

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    Talking Update!!! News I Suck!!!!

    Ok well here goes nothing again just added some stuff thought i should post it
    Are the ears too big ?
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    If the Settings Are Correct!

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  11. #11
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    Default Arghhhh Textures In Z Dont Like Me

    ok im using a texture that is 2024X2024 (Wich if i can recall RECOMMENDED)
    thease pictures are BEFORE and AFTER i saved the model before i get small white lines and after the lines get bigger ....

    HELP!!!! SOS !!!! UMMM SO-CGI

    10.JPG
    BEFORE
    11.JPG
    AFTER???
    If the Settings Are Correct!

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  12. #12
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    Default

    If you're using Maya, try turning off filtering in the texture.

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    Default nop

    thats right inside zbrush that it does that hehe
    every texture i try to use does that ... is there a way to make the texture in zbrush ?
    instead of using a 2024X2024 image?
    If the Settings Are Correct!

    Www.danielbarni.com Woot!

  14. #14
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    try fix seams in the tool>texture menu.

    and check out the Projection Master tutorials within Zbrush to get yourself started texturing in Z.

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    Default

    and another thing when im working with zspheres and i save my work than try to go back to a lower subdiv lvl it looks as if i had done no work on it it is like all well you guys know what it starts out as ...
    If the Settings Are Correct!

    Www.danielbarni.com Woot!

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