1. #1
    Senior Member User Gallery
    Join Date
    May 2004
    Location
    India
    Age
    28
    Posts
    109

    Default HELLTIME [Doom 3 Boss]

    Hi Everyone ! This is my 1st WIP post in this Forum,and its the "Helltime" from Doom 3 ROE.When I saw the hipoly model by Kenneth,I decided to give it a go
    Here is what I've got sofar :

    htimejpga.jpg

    More Views :



    The Subdivisions :




    A 360 Degree View Video can be found HERE [2.67 MB executable bink video]

    Some info :
    The lowpoly model is made in max 7.I've spent around 10 hrs in Zbrush sofar .

    I'm very new to Zbrush and this is my 3rd model .I would like to thank ReplicA who taught me everything I know sofar .


    Any Comments/Suggestions are welcome
    Last edited by sriram; 09-03-05 at 09:25 AM. Reason: Added link to video

  2. #2
    Senior Member User Gallery
    Join Date
    Apr 2004
    Location
    Eidos Montreal
    Posts
    2,758

    Default

    Very good start, and very good way to learn my friend...

    Keep it up, and add more precision!

    Nice work!
    Sébastien Legrain A.K.A Sebcesoir

    http://sebleg.free.fr


    Yeahh!!! Thx pixologic, it's damn cool to have Zbrush caps!

  3. #3

    Default

    Awww, schucks, Sriram. You're gonna make me blush

    He's looking great. You're getting him looking pretty darn close to Kenneths so far. There's still that bone plate problem in his face that we talked about earlier, but I'm sure you'll get to that soon enough.

    Nice to see you posting work here. [removed idiotic comment]

    Anyway, you are doing some of your best work with this one, so keep it up.
    Last edited by ReplicA; 09-03-05 at 09:18 AM. Reason: removed idiotic comment
    ----------------------------------------------------

    Jeremy


    Visit my site: http://replicasgallery.blogspot.com

  4. #4
    Senior Member User Gallery
    Join Date
    Dec 2001
    Location
    Urfph
    Posts
    109

    Default

    Cool work!!!

  5. #5
    Member User Gallery
    Join Date
    Jul 2005
    Posts
    59

    Default

    with wich software did you this video ?

  6. #6
    Senior Member User Gallery
    Join Date
    Apr 2004
    Location
    USA
    Age
    35
    Posts
    5,212

    Default

    Cool work! :Looking like one dangerous creature.

    Yong

  7. #7
    Senior Member User Gallery
    Join Date
    May 2004
    Location
    India
    Age
    28
    Posts
    109

    Default

    Thaks for the comments guys!!

    I've fixed the skull area and added a few more details :


    Some minor Details :

    The fixed skull plate :
    skullfix.jpg
    360 Degree View[Rendered/DivX 5.2/1.7 MB]:



    333666999:I've used RAD Tools to create the executable video
    ReplicA: Well,my model is nowhere close to Kenneth's yet ....but I'm kinda happy that I've put lots of details this time ...and I'll surely try to improve in my 4th model ...and,What do you think of the bone plate now ?

    Well,I'm pretty much done with this model..I've still got to add some details on the back[its pretty dull right now] and then I'll move along

    Waiting for some comments/suggestions
    Last edited by sriram; 09-03-05 at 11:34 PM. Reason: Added "Rapidshare" link to the Video

  8. #8
    New Member User Gallery
    Join Date
    Jun 2005
    Location
    Mumbai, India
    Age
    26
    Posts
    1

    Default

    Its beautiful modeling!!
    Cheers

  9. #9
    Senior Member User Gallery
    Join Date
    May 2004
    Location
    India
    Age
    28
    Posts
    109

    Default

    Thanks ninbus
    I've started texturing my model and this is what I've got after 30 mins
    MAX Render[Model is lowres] :

    ZBrush Renders[Hires model] :


    This is the 1st time I've used PM for texturing...and I'm not happy with the way it turnedout....I'd used the GUVTiles option and the texture res is only 1024x1024[hence the pixelation]

    What do you guys think ?? I know,I know,I suck at texturing in PM..but hey its my 1st attempt...and I'd surely love some crits
    Do you feel that the texture "killed" my model ? If yes,then I'll do away with the texturing altogther
    Last edited by sriram; 09-20-05 at 06:11 AM. Reason: Added thumbnails

  10. #10
    Senior Member User Gallery
    Join Date
    May 2004
    Location
    India
    Age
    28
    Posts
    109

    Smile Texture from scratch

    Hey,
    i was a bit busy lately[college],anyways,here is what I've got sofar[Thanks to Miss Caroline's vids]
    htnewnew.jpg


    Hires GUVTiled Texture : http://img228.imageshack.us/img228/7...ltime3d8zj.jpg

    What do you think of my 2nd attempt at texturing in ZB ?

  11. #11
    Senior Member User Gallery
    Join Date
    May 2004
    Location
    India
    Age
    28
    Posts
    109

    Arrow Updates

    I'm almost done with the texture,here are the Zbrush Renders :
    ht90.jpg

    More views[without PP] :

    What do you think ?

  12. #12
    New Member User Gallery
    Join Date
    Sep 2005
    Posts
    3

    Default

    looks very nice, how it looks in a running game application, i think like a doom3 monster

  13. #13
    Senior Member User Gallery
    Join Date
    May 2004
    Location
    India
    Age
    28
    Posts
    109

    Unhappy

    Thanks Vampir Glad to see a reply to my post

    Here is the GUVTiled Texture :

    Last edited by sriram; 09-21-05 at 08:54 AM. Reason: removed idiotic rant about not getting "enough" replies :P

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •