My current wip. Thought i'd get some crits or suggestions on the design. The plan is actually to turn this guy into almost a breathing skeleton, very boney and tendony.
The skin should be almost "shrink wrapped" over the bones, with some muscle origin and insertions. exposed elbows, knees,ribs etc. Should take quite awhile lol, even in zbrush. But im all about pushing my limits. Its about 6800 polys so projected to be about a 7 million poly mesh by the end.
Thanks for any feedback, hopefully ill update soon. Ken