Image Planes are a useful way to use photographs and other images in ZBrush. This plugin makes it easy to import an image and then move, scale or rotate it. The Plane3D can also be subdivided for sculpting or other transformations.
The plugin adds a button and a slider to a new Image Plane subpalette within the Texture palette.
Updated: March 21 2006
Click the LoadImage button to create an image plane. If a texture is selected that image will be used, otherwise you will be asked to choose an image file. The image should not be larger than 4096 pixels in either direction.
The plane is placed at the Z depth specified in the Picker palette Z slider. Click the Z slider and drag to the canvas to select the depth at that point.
Use the ImgSize slider to adjust the size of the image as a percentage of document size. The slider value can be changed at any time in Transform or Edit mode.
The butterflies image uses just image planes. The four different images used have areas of black which render transparent when the Texture>Transparent button is switched on.
Note: updated by Ryan Kingslien at Marcus’ request to include include RevC of the zscript.