For Immediate Release - June 17, 2005
KURV studios publishes “Get into ZBrush with Glen Southern”
KURV studios the leading publisher of video training for the visual effects industry releases their first video for Pixologic’s ZBrush, Get into ZBrush. KURV Studios is honored to be working with Glen Southern, well known professional 2D/3D and sculpture artists from Staffordshire UK.
ZBrush 2.0 is the latest release from Pixologic and continues to be a very individual piece of software. Designed to give an artist the freedom to sculpt high-frequency detail, all the while striving to make it as intuitive as possible. ZBrush has been adopted by major 3D Studios across the world and integrated into the production pipeline. Get Into ZBrush will take the artist on a tour of the ZBrush interface and explain how each tool can fit into their workflow. Using plain, well paced narrative Glen takes the viewer, panel by panel on an eye opening exploration. Part two then moves onto a project to model a 3D head from the innovative ZSpheres onto high polygon modeling, texturing using the native mapping modes and finally onto lighting and rendering the model. There is no other software on the market today that allows you to model organic models with polygons counts reaching the million mark and this video helps you to explore it fully.
The video is aimed at people new to ZBrush and the artist that simply wants to know more. As ZBrush has so many hidden depths this title helps to how and where ZBrush can be used in a modern graphic environment.
This video contains more than 9 hours of training and covers the following topcs.
Introduction to Workspace
Glen takes you through the ZBrush work flow, tools, and interface. This section of the DVD will give new ZBrush users an excellent foundation of knowledge on the software and even intermediate users a better handle on ZBrush's depth of tools.
This section of the DVD covers Alphas, Masks, Stencils, Focal Shift, Layers, and other Pixol Based Tools.
3D Modeling Basics
This section of the DVD goes into Freehand Sculpting, ZSpheres, Polyframes, Creases, Multi res levels, Polymesh, Displacement Maps, Morph Targets, MaskingMarkers, Edge Loops, Partial Mesh Visibility and more.
This section of the DVD goes into more detail on modeling in ZBrush. This section covers, Adaptive Skin, Dividing Geometry, Detail High Res Mesh, Modifying Materials, UV Mapping and Texturing, Lighting and Environment Settings, and Rendering the Scene.
About Glen Southern:
Glen Southern - has made quite a name for himself in 3D, 2D, Painting, Design and Illustration. You would be hard to find a professional CGI site that does not have Glen's work on it somewhere. He has been a freelance CGI artist for 8 years working with LightWave 3D, ZBrush, Silo and other 2D/3D applications.
Glen has been worked closely with Pixologic for five years now and has been involved as a beta tester on all major versions. When Pixologic looks for amazing art work to promote news or new software releases often they contact Glen Southern. You will also find him very interactive with the 3D community on various forums and providing free training from his site and many others.
Glen works and lives in Staffordshire in the UK and spends most of his time modeling in 3D or Sculpting with Super Sculpey. You can frequently find him online and very willing to help others.
Get into ZBrush with Glen Southern can be purchased from KURV studios here http://www.kurvstudios.com/zbrush/, Safe Harbor, or soon on Amazon.com.