And it's still great work! Thanks for reacting on my reply, also, it brings in some more 'personality', don't you think?
Maybe just 'empty' ('color to white fade, and just some nice GI shadows on the ground plain, so that you get a 'photostudio-look'? ), would be more interesting than objects in the background?Originally Posted by gpepper
And about the eyes: yeah, while doing some ZB-tests I also found out the eye was far to much self-illuminating (to high diffuse?)? Maybe you should try to pump that contrast away (in the eyes), or as last option you could try to do that 'making-better-of-the-eyes' in Photoshop or so?
By the way: it's interesting that you & me have to hurry a bit, isn't it? (I get a bad feeling if I'd see that éveryone had yet posted their finals )
Good luck again! & Have a nice day ,
Hey, that's something I regonize... While I could better have been working on the actual models, I've been testing allot SSS stuff and so... Maybe I'll not even really need that in this challenge....Originally Posted by gpepper
[sorry for the slowchatting: I won't do that anymore... Have to work on really hard now to finish my stuff ]
Eye whites aren't really all that white. Lots of blood vessels and surface noise. Example below .. the bottom one has no tex, and you can see the bumpiness. The plastic material is perfect for refelections.Originally Posted by gpepper
The other thing is your pose .. face on, it's very difficult to make 3D eyes look real. Try with the master's face slightly pointing away from the viewer, but with his eyes rotated to look our way. More dynamic, I think. Good luck!
You cant have smotth transition between material, because is based on polugons, not pixols...
You can just use super small hplah, and try to make a gradient...
Sébastien Legrain A.K.A Sebcesoir
Yeahh!!! Thx pixologic, it's damn cool to have Zbrush caps!
Thanks Seb I just went to your site, Crazy things on it ! I like it !
Vive le Québec libre !
Yes, I managed to do what I want with the materials ! This is the servant's head... Bad teeth, but we don't see them very much in the final composition...
This is what you want with his expression? I think the eyes needs some more. He is looking passive in the direction of the viewer.
Hi gpepper how you make the pants!
cool final pic