Ä***931;***9579;€©—***350;***948;***8356;***9563;***507;
Aztec _ soljA
WHEN YOU LOVE YOU SHOULD NOT SAY, GOD IS IN MY HEART, BUT REATHER, I AM IN THE HEART OF GOD. -kahlil gibran
ese copyright..me puede poner en problemas..amigo Aztec..![]()
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jaja, y tu simplemente no dejas de sorprenderme con la carisma hermano![]()
Ä***931;***9579;€©—***350;***948;***8356;***9563;***507;
Aztec _ soljA
WHEN YOU LOVE YOU SHOULD NOT SAY, GOD IS IN MY HEART, BUT REATHER, I AM IN THE HEART OF GOD. -kahlil gibran
these are fantastico fluids, everybody! thanks, Ron, mario, jotajota
Bas: i originally posted the image with the ball here ((last message on this page). thats the "explanation" i gave at that time:
Originally Posted by juandel
this doesnt make much sense to myself, i admit. i think the main purpose back then was to fake refraction/wavy tile-lines using the alpha-century method and a checkered texture. as far as i remember there was no refraction-slider available in those z-days, so i tried faking it. right now i got no time to check if i saved the document but in case i did i will try to load it and have a look at it until tomorrow morning. i hope its small enough to post a .zip here!
- juandel
Juandel, those thumbs were like a very pleasant walk down memory lane.
I hope you are back to do a little posting now and again!!
I'l gladly join the fun of doing reflections & refractions with this picture : The icebergs are refracted objects i used as stones in my ïsland wip ( still 1% to go ) ...![]()
jantim
Jantim its a Zbrush.render?or MojoWorld..Superb Material:!!
explain how you made this escene..please..!!![]()
Cool .. in both senses.
test in LW with caustic Lightning ...1.54 in refraction ..![]()
"I have A Dream"
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Jantim that scene is insane, crazy materials...all ZB???
whooah, jantim! thats onerender - love the icebergs!
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material!!!
Bas: i checked my "archive" which is as confusing as my explanations. had no luck regarding "the" .zbr. what i found is a previous-version .zbr consisting of 2 layers (without ball and obviously different lighting-settings, but - i think - the materials i have used (despite the fact that they lack environmental reflectivity settings)), the terrain tool, depth-grabs which were applied to the terrain and suchlike.
however i gave it a try and added layers according to my "explanation" from october 2001 quoted above, fiddled with lights and rendering settings - and within relatively short time came up with the attached result. i assume its possible to get the same as posted before when fiddling longer. the uncompressed .zbr is 5+ mb. if you are still interested in the .zbrs (2001 and 2005 versions) please send me a Private Message and include your emailadress so i can send them to you.
- juandel
PS:![]()
jotajota!!!
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Jotajota - the background is a Mojoworld render -i used it also for my "scrapcamel " its the" coolest" background image i have, so i used it for the icebergs & water
Buckie - The rest of the render is Zbrush but i added i think 15 % saturation in Photoshop...but you can adjust the levels & contrast in ZB so perhaps a 100 % Zbrush picture can be done
Juandel & those interested in the material and render :the ice is simply a glass material rendered as a refraction material : 100 % Zdepht and i think 16 % RGB
i baked the layer with the backgrond used a groundplane as the watersurface with some noise and masking . the watermaterial is the same as the icebergmaterial but i added 100 % enviroment reflection ( so i could have used any shiny material ) i rendered the "scene" as the enviroment in the renderoptions so everything looked icy-blue...you cant render caustics in Zbrush but if you add a "pinch"of enviroment reflection in all the materials in your scene it can look very nice !
jantim
Excelent Jantim ..!!Congratulation..![]()
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hmm lol its like a glass of water in a hot day
Ä***931;***9579;€©—***350;***948;***8356;***9563;***507;
Aztec _ soljA
WHEN YOU LOVE YOU SHOULD NOT SAY, GOD IS IN MY HEART, BUT REATHER, I AM IN THE HEART OF GOD. -kahlil gibran