1. #1
    New Member User Gallery
    Join Date
    Oct 2004
    Posts
    5

    Default Human Male (First Z Brush Model)

    Hey all. This is my first posting here, and my first model with Z Brush. I wanted to get some crits and see what you all thought. Oh, and if you know a way to render a model within Z Brush so I dont have to use screen grabs, it would be appreciated.
    ZBrush_1.jpg

  2. #2
    Senior Member User Gallery
    Join Date
    Feb 2004
    Location
    Florida
    Age
    56
    Posts
    1,401

    Default

    Its very beautiful detailing on your model. The things that need correcting are his proportions,, His ankles need to be moved up and man his butt is bigger than mine LOL. That needs to gravitate down a lil bit and it will help the bodies proportion a lot.


    Tartan

  3. #3
    New Member User Gallery
    Join Date
    Oct 2004
    Posts
    5

    Default

    Thank's for the quick reply Tartan. I have started to rework some of the disproportionate parts, and will post soon. In the mean time, here is a quick render of the base mesh. Just to show what I started with.
    Base.jpg

  4. #4
    New Member User Gallery
    Join Date
    Oct 2004
    Posts
    5

    Default

    Small update. Reworked the ass and the abs to make it more proportionate. Also did the feet and started to add some detail to areas like the neck. The arms are next on the list, then hands. YAY!
    ZBrush2.jpg

  5. #5
    Senior Member
    User Gallery
    Join Date
    Jul 2003
    Location
    the netherlands
    Age
    57
    Posts
    3,541

    Default

    Good model. But the butt.... I agree with Tartan! An Italian friend of a friend was shaped the same. In his poor english he asked me: 'Buttwhy you call me Butt?' LOL. The second update looks better but the seam can be lower.

    butt.jpg

  6. #6
    New Member User Gallery
    Join Date
    Oct 2004
    Posts
    5

    Default

    Thanks for the feedback guys. I went through a bunch of the crits, and reworked the appropriate parts of the body. Shoulders, waist, hips, ass, knees, ets. Started on the arms, but still have a fair bit to do on them. Lots to tweak. The hands are the next thing to come. Thanks again for the crits. Please keem em commin!

    ZBrush3.jpg

  7. #7
    Senior Member User Gallery
    Join Date
    Dec 2003
    Location
    Chicago
    Posts
    5,537

    Default

    Gets better with every post, Qld, keep at it!


    to answer your question, best render, then go to documents and click on export. this will export the canvas pic to a psd or bmp I believe your options are, you might have to save in another program to jpg to get it to upload here with 200k limit.

    One thing you can do is after or before best render is hit the AAHalf button this will Halve your canvas size and anti-alias your pic and might run under the radar file size that way.

    Keep on working on this fella!!

  8. #8
    New Member User Gallery
    Join Date
    Oct 2004
    Posts
    5

    Default

    Holy Crap it's been a while since I updated this thing. Anyway, here we go. This is the final model of this character for my organic modeling class. Hope you all like it. Let me know if there are any details that I might have missed, or proportions that may still be off.

    ZBrush_4.jpg

  9. #9

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •