1. #1

    Post MaterialPack : 100 Materials + A Browsing ZScript...

    Hi

    This MaterialPack contains 100 materials and a VCR-like browsing ZScript.

    ZBrush material is created by modifying its sub-shaders. The type of shader that a material is composed of, determines the type of material that can be created. ZBrush materials have 1 to 3 sub-shaders in various configurations, and some of the materials that are included in this MaterialPack have shader-configuration that is not available in the default ZBrush material library. (For example? some materials are using double noise generators )


    Click here to download the MaterialPack ZScript

    The zip file contains the MaterialPack folder which is 3+ MB in size (due to the large number of included materials).
    The MaterialPack folder contains 206 (two hundreds and six) files.
    The MaterialPack folder should be placed within your ZScript folder for easy access.


    After placing the MaterialPack folder within your ZScript folder, launch ZBrush and load the MaterialPack.txt ZScript, then press the ??? button to learn about this ZScript.

    Have fun ZBrushing with shiny new materials
    -Pixolator

    Note: Rev-B of this ZScript (which will be released soon) will add the capability to create your own MaterialPack, this will allow you to easily browse your material library and share your materials with other ZBrush users.(I do know that Southern is eagerly awaiting Rev-B )


    Previously published ZScript TextureMaster
    Newer published ZScript MaterialList

  2. #2
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    I just fell off my chair. Thanks!

  3. #3
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    Looks great,

    thanxz

  4. #4
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    Thumbs up

    That looks great pix-I think my arm is just about twisted and shale buy the full program-only joking The money is short still but hopefully with in the fortnight i'll have the funds to get this unbelievable program

  5. #5
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    Pix, this is unbelievable. THANK YOU!

  6. #6
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    Thumbs up

    WOW, its great !! Thanx pixolator.. ANd when we are talking abot material , I got one wish, it would be great if I could map specularity too, it is quite important thing in "photorealistic" materials, probably more important that bump... It would be great to have bump and specularity in separate bitmap file, but maybe color specularity would be enogh....

    Thanx, I know that you got lot of work so this was just my sugestion for future versions of ZBrush...

  7. #7
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    looks cool im going to try that when i get home from work..
    the ice ball looking one is my favorite

  8. #8
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    A great addition to the materials. Thankyou!

  9. #9
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    THANK YOU PIX! this is awesome. i know i'll be able to use these. thank you so much!

    josh

  10. #10
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    Cool

    same as Zoid these days one should place z-pillows around ones puterchair... awesome, Pixolator... muchas gracias - new z-worlds materialize with ease having those beauties at hand! kudos and endless s!

    - juandel

  11. #11
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    I also have to thank you for your continued improvement of your program. Thanks does not adequately depict how much appreciated this info. is to the group.

  12. #12
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    Cool

    Wow. Yes, I think wow will do.

    WOW WOW WOW WOW
    WOW WOW WOW WOW WOW WOW WOW WOW
    WOW WOW WOW WOW

  13. #13
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    Thanks for these new materials, which with all the appealing colours look great.
    Dave

  14. #14
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    Talking

    Pixolator. This is awesome! You take such good care of us. Thanks
    Tony

  15. #15
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    WooHoo! Cha-CHING! Various other exclamations, some of them not suitable for the presence of small children.

    Thank you very much, Pix! It looks like Christmas had either come way early or a little late. Either way, this is just awesome.

    You know how long I've been looking forward to the days of double noise.

    Questions about using ZBrush? Check out these valuable resources:

    ZBrush Tutorial Movies: Link
    Download Center: (PDF documentation, models, plugins): Link

    Online Documentation: Link

    ZBC FAQ: http://www.zbrushcentral.com/faq.php
    ZBC Advanced Search:
    http://www.zbrushcentral.com/search....st&forumchoice

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